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8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
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10 | |
11 | - PANGO: create upstream-patch for inclusion into pango |
11 | - PANGO: create upstream-patch for inclusion into pango |
12 | - SERVER: on shtudown: wanted to save map with player => map not being saved? |
12 | - SERVER: on shtudown: wanted to save map with player => map not being saved? |
13 | - EDITOR: utf-8 encoded names get garbled when loading maps. editing/saving works. |
13 | - SERVER: document ext/mapinfo and cfplus.ext |
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14 | - SERVER: memleak like hell: probably event-related? |
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15 | |
15 | - check whether fog-of-war is off by one, (elmex; i've seen this the last time i played) |
16 | - check whether fog-of-war is off by one, (elmex; i've seen this the last time i played) |
16 | - spells ordering completely different for different users (maybe stored in hash?) |
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17 | - identify inventory hover slowness and fix it (schmorp) |
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18 | - IMPORTANT: re-design inventory (_sense magic_ and _cursed_ should be shown visually!) |
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19 | => either using bg attribute, or something else. neither way is currently implementable, imho |
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20 | => or maybe using an extra icon for curses/magic items?) |
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21 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
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22 | make simple inventory filters: most recently added/changed, normal, only unlocked |
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23 | - floorbox out-of-screen after resizing (schmorp) |
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24 | - skill book - tooltips with description and bind-to-key (schmorp) |
17 | - skill book - tooltips with description (schmorp) |
25 | - all dialogs should be closable with "Esc" |
18 | - IMPORTANT: server-protocol/upgrade etc. |
26 | - maybe Quit menu point into map menu (with dialog when logged in, as usual?) |
19 | - IMPORTANT: good installation instructions/problem faq. |
27 | - notebooks should provide visual feedback (support from button class?) |
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28 | - buttons should support hovering visually |
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29 | - minor: skill list which lets u bind stuff |
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30 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
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31 | |
20 | |
32 | should be solved/investigated before 1.0 release: |
21 | should be solved/investigated before 1.0 release: |
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22 | - offer common options such as use_skill sense xxx etc. in inventory via menu? |
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23 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
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24 | - buttons should support hovering visually |
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25 | - notebooks should provide visual feedback (support from button class?) |
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26 | - floorbox out-of-screen after resizing (schmorp) |
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27 | - identify inventory hover slowness and fix it (schmorp) |
33 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean |
28 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean |
34 | - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. |
29 | - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. |
35 | - inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
30 | - inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
36 | - playerbook/skills should have sensible tooltips with skill descriptions |
31 | - playerbook/skills should have sensible tooltips with skill descriptions |
37 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
32 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |