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7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - PANGO: create upstream-patch for inclusion into pango |
11 | - PANGO: create upstream-patch for inclusion into pango |
12 | - SERVER: on shtudown: wanted to save map with player => map not being saved? |
12 | - SERVER: document ext/mapinfo and cfplus.ext |
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13 | - SERVER: memleak like hell: probably event-related? |
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14 | - LONG-TERM: party member health etc. status (needs player list, then trivial) |
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15 | - LONG-TERM: map landmark labels |
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16 | - LONG-TERM: player on map name |
13 | |
17 | |
14 | - the inventory needs separate scrollbars. unfortunately, that means |
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15 | addign a manual scrollbar to the other panes (skills and spells :() |
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16 | - check whether fog-of-war is off by one, (elmex; i've seen this the last time i played) |
18 | - fog-of-war is off by one, (elmex; i've seen this the last time i played) |
17 | - spells ordering for complete different for different users (maybe stored in hash?) |
19 | - using the f-keys to access the spellbook => no scrollbar, no initial size request => cramped together |
18 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
20 | - IMPORTANT: inventory sorting only works after having it selected, not initially after startup. |
19 | => either using bg attribute, or something else. neither way is currently implementable, imho |
21 | - IMPORTANT: server-protocol/upgrade etc. |
20 | => or maybe using an extra icon for curses/magic items?) |
22 | - IMPORTANT: good installation instructions/problem faq. |
21 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
23 | - IMPORTANT: database creation parameters borked - fix and find upgrad epath |
22 | show player weight/max weight in inventory |
24 | - FEATURE: beside the floorbox, have a recent inventory items box |
23 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
25 | - embedded widgets not always shown at corretc position initially. |
24 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
26 | - fix the pod referencing - L<glossary/space> does not get you anywhere. |
25 | make simple inventory filters: most recently added/changed, normal, only unlocked |
27 | * possibly look into auto-marking (wiki-style) certain key sequences. |
26 | - IMPORTANT: character creation no longer automatically opens stat window, (also, texst no longer applies) |
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27 | - IMPORTANT: Event: '?? cfplus:1857' died and then $Event::DIED died with: Can't call method "coord2global" on an undefined value at /root/src/CFClient/blib/lib/CFClient/UI.pm line 419. |
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28 | - IMPORTANT: stats change message "-Turning" (<= full message, no attuned etc. prefix, which looks completely borked) |
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29 | - all dialogs should be closable with "Esc" |
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30 | - close completer when connection dies |
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31 | - maybe Quit menu point into map menu (with dialog when logge din, as usual?) |
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32 | - notebook should provide a visual feedback (support from button class?) |
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33 | - buttons should support hovering visually |
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34 | - experience change messages should include skill experience |
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35 | - minor: skill list which lets u bind stuff |
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36 | - floorbox should show currently open container |
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37 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
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38 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
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39 | (after starting, press quit) |
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40 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory |
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41 | |
28 | |
42 | should be solved/investigated before 1.0 release: |
29 | should be solved/investigated before 1.0 release: |
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30 | - should not segfault when no soundcard installed. |
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31 | - (schmorp) L<glossary/range slot> not working. L<xx/bbb> should look like bbb. Maybe support // and *? |
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32 | - when in history "mode", completer cannot access completions at all |
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33 | - <tt> not working on windows ?! |
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34 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
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35 | - IMPORTANT: Can't locate object method "ask_for_bind_and_commit" via package "CFPlus::BindingEditor" at /localvol/root/src/CFPlus/blib/lib/CFPlus/MapWidget.pm line 219. |
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36 | ^^^^ when pressing shift-insert |
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37 | - offer common options such as use_skill sense xxx etc. in inventory via menu? |
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38 | - buttons should support hovering visually |
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39 | - notebooks should provide visual feedback (support from button class?) |
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40 | - floorbox out-of-screen after resizing (schmorp) |
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41 | - identify inventory hover slowness and fix it (schmorp) |
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42 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean |
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43 | - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. |
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44 | - inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
43 | - playerbook/skills should have sensible tooltips with skill descriptions |
45 | - playerbook/skills should have sensible tooltips with skill descriptions |
44 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
46 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
45 | - NPC dialog box should have close button which finishes the dialog |
47 | - NPC dialog box should have close button which finishes the dialog |
46 | - mapmap (overview) - scroll visible area by clicking/dragging |
48 | - mapmap (overview) - scroll visible area by clicking/dragging |
47 | - binding window and editor layout broken for long recordings => use scroller |
49 | - binding window and editor layout broken for long recordings => use scroller |
48 | - maybe open the help viewer on the first start, or a simple dialog that |
50 | - maybe open the help viewer on the first start, or a simple dialog that |
49 | initially lists keybidings for gcfclient converts. |
51 | initially lists keybidings for gcfclient converts. |
50 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
52 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
51 | (inventory, spell list, messge log...) => marc |
53 | (inventory, spell list, messge log...) => marc |
52 | - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) |
54 | - maybe the top fancyframe border should be larger (for close button and title to be more visible?) |
53 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
55 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
54 | - spell list => scroll down => "Pickup" => scrollbar not updated |
56 | - spell list => scroll down => "Pickup" => scrollbar not updated |
55 | - what happened to the dialog being shown when modifiers are pressed, showing |
57 | - what happened to the dialog being shown when modifiers are pressed, showing |
56 | keybindings for this modifier? |
58 | keybindings for this modifier? |
57 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
59 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
58 | |
60 | |
59 | post-1.0: |
61 | post-1.0: |
60 | - store decoded graphics in database, not the png (also: do not store them in memory, re-fetch them on use) |
62 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
61 | (maybe sth. else causes the slowness, such as database?) |
63 | (after starting, press quit) |
62 | - currently the font texture cache lacks "memory" (see texcache.c:tc_put) |
64 | - currently the font texture cache leaks "memory" (see texcache.c:tc_put) |
63 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
65 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
64 | affect neighbouring visible pixels (border bleeding). |
66 | affect neighbouring visible pixels (border bleeding). |
65 | - examine etc., should use extendeddrawinfo or sth. similar |
67 | - examine etc., should use extendeddrawinfo or sth. similar |
66 | - player list from server for tell etc. commands |
68 | - player list from server for tell etc. commands |
67 | - save only dirty cached maps, and save dirty maps != current map |
69 | - save only dirty cached maps, and save dirty maps != current map |
68 | - look into extendedmapinfo |
70 | - look into extendedmapinfo |
69 | - completer should know more about arguments, e.g. cast summon pet monster, |
71 | - completer should know more about arguments, e.g. cast summon pet monster, |
70 | or that some commands do not take arguments ("drop all"). |
72 | or that some commands do not take arguments ("drop all"). |
71 | - sliders do not change size after reconfigure. |
73 | - sliders do not change size after reconfigure. |
72 | - enter runmode when cursor-key repeats (maybe not?) |
74 | - enter runmode when cursor-key repeats (maybe not?) |
73 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
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74 | (despite horrendous efforts, this is likely not fixable except by building a custom |
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75 | libcairo for win32). |
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76 | (update: disabled antialiasing, this looks bad, but much better than antialiasing) |
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77 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
75 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
78 | - performance: use texture collections for upstream server data instead if gobs |
76 | - performance: use texture collections for upstream server data instead if gobs |
79 | of small textures. |
77 | of small textures. |
80 | |
78 | |
81 | TEMPORARY SERVER TODO: |
79 | TEMPORARY SERVER TODO: |