--- deliantra/Deliantra-Client/TODO 2006/07/03 22:04:25 1.190 +++ deliantra/Deliantra-Client/TODO 2006/07/03 23:03:42 1.191 @@ -15,6 +15,7 @@ offer common options such as use_skill sense xxx etc. in inventory via menu? maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not - notebook should provide a visual feedback (support form button class?) +- store decoded graphics in database, not the png (also: do not store them in memory, re-fetch them on use) - skill page in playerbook - enable autopickup/disable in right-click menĂ¼ for map - help window close button @@ -24,8 +25,7 @@ - minor: skill list which shows XP and lets u bind stuff - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. (after starting, press quit) -- use more graphical frames/separators to make dialogs more eye-pleasing/clean. -- show stat changes in statusbox +- use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory should be solved/investigated before 1.0 release: - mapmap (overview) - scroll visible area by clicking/dragging