1 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
1 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
2 | |
2 | |
3 | - IMPIMPIMP-ORA-ANT: history for commandline :) |
3 | - IMPIMPIMP-ORA-ANT: history for commandline :) |
|
|
4 | - IMPORTANT: map scroll darken code does not work |
|
|
5 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
|
|
6 | a) switching modes clears/recreates all widgets (has to, as parameters |
|
|
7 | are not resolution-independent) |
|
|
8 | b) widget layout is nontrivial as to not obscure map |
|
|
9 | c) need better way to center map then middle-button, maybe map overview |
|
|
10 | (but updates will be slow UPDATE updates are not at all slow). |
|
|
11 | |
4 | - enter runmode when cursor-key repeats |
12 | - enter runmode when cursor-key repeats |
5 | - mapmap (overview) |
13 | - mapmap (overview) |
6 | - convetr to real window |
14 | - convetr to real window |
7 | - draw rectangle around visible area |
15 | - draw rectangle around visible area |
8 | - scroll visible area |
16 | - scroll visible area |
9 | - make size configurable/reesizable |
17 | - make size configurable/reesizable |
10 | - use real mapmap size in map caching, not hardcoded 250 size |
18 | - use real mapmap size in map caching, not hardcoded 250 size |
11 | - save only dirty cached maps, and save dirty maps != current map |
19 | - save only dirty cached maps, and save dirty maps != current map |
12 | - elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges |
20 | - elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges |
13 | - the stats for the gauges which get into the stats_update function are somehow weird |
21 | - the stats for the gauges which get into the stats_update function are somehow weird |
14 | - IMPORTANT: map scroll darken code does not work |
|
|
15 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
22 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
16 | - message window layout broken (entry too small). |
23 | - message window layout broken (entry too small). |
17 | - mesa-rendering of textview shows only garbage and/or another texture |
24 | - mesa-rendering of textview shows only garbage and/or another texture |
18 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
|
|
19 | a) switching modes clears/recreates all widgets (has to, as parameters |
|
|
20 | are not resolution-independent) |
|
|
21 | b) widget layout is nontrivial as to not obscure map |
|
|
22 | c) need better way to center map then middle-button, maybe map overview |
|
|
23 | (but updates will be slow UPDATE updates are not at all slow). |
|
|
24 | - label needs "expected char width" |
25 | - label needs "expected char width" |
25 | - toplevel should enforce that windows always be partially visible |
26 | - toplevel should enforce that windows always be partially visible |
26 | - maybe move window managing functionality into toplevel |
27 | - maybe move window managing functionality into toplevel |
27 | |
28 | |
28 | - implement suicide command for server |
29 | - implement suicide command for server |