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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.256 by root, Tue Mar 13 01:19:33 2007 UTC vs.
Revision 1.261 by root, Fri Aug 17 21:18:01 2007 UTC

3 3
4macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 4macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
5 5
6http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 6http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
7 7
8- display opengl renderer for troubleshooting 8- IMPORTANT: when closign a window, the close button keeps the event or so,
9 resulting in endless resize when it reopens again.
10
11- improve smoothing implementation to be cleaner and more efficient.
12
9- automccompleter should vanish when its losing focus 13- automccompleter should vanish when its losing focus
10- allow inventory window to be stacked vertically, maybe? 14- allow inventory window to be stacked vertically, maybe?
11- ganondorf wants the complete to grow, never shrink 15- ganondorf wants the completer to grow, never shrink
12- keypad-enter does not do the same as return in text entries 16- keypad-enter does not do the same as return in text entries
13 17
14- ice in /whalingoutpost/misc/castle1 18- ice in /whalingoutpost/misc/castle1
15 name ice, arch ice, type 0 with fly/walk on/off not handled in move_apply() 19 name ice, arch ice, type 0 with fly/walk on/off not handled in move_apply()
16- PANGO: create upstream-patch for inclusion into pango 20- PANGO: create upstream-patch for inclusion into pango
36- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! 40- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!!
37- offer common options such as use_skill sense xxx etc. in inventory via menu? 41- offer common options such as use_skill sense xxx etc. in inventory via menu?
38- buttons should support hovering visually 42- buttons should support hovering visually
39- notebooks should provide visual feedback (support from button class?) 43- notebooks should provide visual feedback (support from button class?)
40- floorbox out-of-screen after resizing (schmorp) 44- floorbox out-of-screen after resizing (schmorp)
41- identify inventory hover slowness and fix it (schmorp)
42- inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. 45- inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense.
43- playerbook/skills should have sensible tooltips with skill descriptions 46- playerbook/skills should have sensible tooltips with skill descriptions
44- error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) 47- error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message)
45- mapmap (overview) - scroll visible area by clicking/dragging 48- mapmap (overview) - scroll visible area by clicking/dragging
46- binding window and editor layout broken for long recordings => use scroller 49- binding window and editor layout broken for long recordings => use scroller

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