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3 | 12:17 <@schmorp> i do list all libs manually for pclient |
3 | 12:17 <@schmorp> i do list all libs manually for pclient |
4 | 12:17 <@schmorp> will have to do that for gce too |
4 | 12:17 <@schmorp> will have to do that for gce too |
5 | 12:17 <@schmorp> remind me of it |
5 | 12:17 <@schmorp> remind me of it |
6 | 12:17 <@schmorp> qwhen i next bundle it |
6 | 12:17 <@schmorp> qwhen i next bundle it |
7 | |
7 | |
8 | - IMPORTANT: containers must be arrays, not hashes, for floor ordering |
8 | - IMPORTANT: kick elmex for not documenting the bugs here so other people |
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9 | cannot work on them. |
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10 | - IMPORTANT: inventory update must be incremental (too slow) |
9 | - IMPORTANT: slider should clip to valid range properly |
11 | - IMPORTANT: slider should clip to valid range properly |
10 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
12 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
11 | a) switching modes clears/recreates all widgets (has to, as parameters |
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12 | are not resolution-independent) |
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13 | b) widget layout is nontrivial as to not obscure map |
13 | b) widget layout is nontrivial as to not obscure map |
14 | c) need better way to center map then middle-button, maybe map overview |
14 | c) need better way to center map then middle-button, maybe map overview |
15 | (but updates will be slow UPDATE updates are not at all slow). |
15 | (but updates will be slow UPDATE updates are not at all slow). |
16 | - IMPORTANT: animate faces in inventory etc. |
16 | - IMPORTANT: animate faces in inventory etc. |
17 | - IMPORTANT: logout-button (und clean handling!), und dialog, der warnt |
17 | - IMPORTANT: dialog, der warnt ein savebed aufzusuchen. |
18 | ein savebed aufzusuchen. |
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19 | - IMPORTANT: verify and correct connection-dependent texture management |
18 | - IMPORTANT: verify and correct connection-dependent texture management |
20 | |
19 | |
21 | should be solved/investitaged before release: |
20 | should be solved/investitaged before release: |
22 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
21 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
23 | (after starting, pressing ogin with connection refused, then close window) |
22 | (after starting, pressing login with connection refused, then close window) |
24 | - remove wrap_mode hack from texture and make it a per-texture operation |
23 | - remove wrap_mode hack from texture and make it a per-texture operation |
25 | - enter runmode when cursor-key repeats |
24 | - enter runmode when cursor-key repeats |
26 | - mapmap (overview) |
25 | - mapmap (overview) - scroll visible area by clicking/dragging |
27 | - scroll visible area |
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28 | - save only dirty cached maps, and save dirty maps != current map |
26 | - save only dirty cached maps, and save dirty maps != current map |
29 | - elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges |
27 | - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
30 | - mesa-rendering of textview shows only garbage and/or another texture |
28 | - mesa-rendering of textview shows only garbage and/or another texture |
31 | - maybe move window managing functionality into toplevel |
29 | - maybe move window managing functionality into toplevel |
32 | - look into extendeddrawinfo and extendedmapinfo |
30 | - look into extendeddrawinfo and extendedmapinfo |
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31 | - update/check_size should be done at most once/frame/widget. |
33 | |
32 | |
34 | low priority: |
33 | low priority: |
35 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
34 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
36 | - add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) |
35 | - add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) |
37 | - performance: use texture collections for upstream server data instead if gobs |
36 | - performance: use texture collections for upstream server data instead if gobs |