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8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: inventory: drop should be shift-click, or aply should be shift click, normal click should no drop |
11 | - IMPORTANT: inventory: drop should be shift-click, or aply should be shift click, normal click should no drop |
12 | (maybe also for floorbox) |
12 | (maybe also for floorbox) |
13 | - IMPORTANT: quit-button, somewhere! |
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14 | * dialog, der warnt ein savebed aufzusuchen. |
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15 | - IMPORTANT: win32, fow_tetxure sometimes nukes other textures |
13 | - IMPORTANT: win32, fow_tetxure sometimes nukes other textures |
16 | - IMPORTANT: lose/regain mapping might clear messgae log |
14 | - IMPORTANT: lose/regain mapping might clear messgae log |
17 | (maybe this happens when its being updated when the window isn't mapped => no |
15 | (maybe this happens when its being updated when the window isn't mapped => no |
18 | window context?) |
16 | window context?) |
19 | - IMPORTANT: ogg-vorbis not available - crash at startup, handle this better. |
17 | (this might be fixed now, watch out for it) |
20 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
18 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
21 | - IMPORTANT: online documentation for the client (rig up a podviewer with textview) |
19 | - IMPORTANT: online documentation for the client (rig up a podviewer with textview) |
22 | - IMPORTANT: '.' in map should repeat last command |
20 | - IMPORTANT: '.' in map should repeat last command |
23 | - important: center and improve dialogs (create cFClient::UI::Dialog) |
21 | - important: center and improve dialogs (create cFClient::UI::Dialog) |
24 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
22 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
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30 | - IMPORTANT: message log slider goes too far down. |
28 | - IMPORTANT: message log slider goes too far down. |
31 | - IMPORTANT: focus mapwidget on login |
29 | - IMPORTANT: focus mapwidget on login |
32 | - IMPORTANT: font reconfigure works very badly. |
30 | - IMPORTANT: font reconfigure works very badly. |
33 | |
31 | |
34 | should be solved/investitaged before release: |
32 | should be solved/investitaged before release: |
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33 | - auto-download of all faces from the server in the bg. |
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34 | - many sliders should have labels attached. |
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35 | - widgets need to know about their visibility. the inventory |
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36 | completely redraws itself on every animation change, even when its not visible. |
35 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
37 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
36 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
38 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
37 | (after starting, pressing login with connection refused, then close window) |
39 | (after starting, pressing login with connection refused, then close window) |
38 | - flopper/menu imrpovement: |
40 | - flopper/menu imrpovement: |
39 | * things that are menus should act more like menus |
41 | * things that are menus should act more like menus |
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45 | - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
47 | - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
46 | - maybe move window managing functionality into toplevel |
48 | - maybe move window managing functionality into toplevel |
47 | - better window management (graphical feedback) |
49 | - better window management (graphical feedback) |
48 | |
50 | |
49 | low priority: |
51 | low priority: |
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52 | - alt+2cursor == diagonal |
50 | - look into extendedmapinfo |
53 | - look into extendedmapinfo |
51 | - save only dirty cached maps, and save dirty maps != current map |
54 | - save only dirty cached maps, and save dirty maps != current map |
52 | - inventory update must be incremental (too slow) (really? check) |
55 | - inventory update must be incremental (too slow) (really? check) |
53 | - try to synchronize local animation speed with server updates to save on screen refreshes. |
56 | - try to synchronize local animation speed with server updates to save on screen refreshes. |
54 | - player list from server for tell etc. commands |
57 | - player list from server for tell etc. commands |