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6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: password-entry dialog (query!) not hidden, should be fixed |
11 | - IMPORTANT: recording multiple macros results in only one macro recorded |
12 | together with removing query dialog altogether. |
12 | - IMPORTANT: texture reload not working on scaras machine |
13 | - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. |
13 | - IMPORTANT: gauge size adjustment wreaks havoc |
14 | - IMPORTANT: history for completer (cursor-up) |
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15 | - IMPORTANT: bind keys using the completer |
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16 | |
14 | |
17 | should be solved/investitaged before BETA release: |
15 | should be solved/investitaged before BETA release: |
18 | - message log/textview flickers on update. |
16 | - the binding dialog is sometimes behind all windows |
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17 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
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18 | (inventory, spell list, messge log...) => marc |
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19 | - add lmb mouse = cast, mmb2 = invoke or so to spell list. |
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20 | - maybe open the help viewer on the first start, or a simple dialog that |
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21 | initially lists keybidings for gcfclient converts. |
19 | - binding window and editor layout broken for long recordings |
22 | - binding window and editor layout broken for long recordings |
20 | - sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction |
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21 | (use popups, not buttons) |
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22 | - minor: skill list which shows XP and lets u bind stuff |
23 | - minor: skill list which shows XP and lets u bind stuff |
23 | - adding another notebook page "Debug" that sets debnugging flags might or |
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24 | might not help tracking down bugs in the field? |
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25 | - log messages received and commands sent to ~/.crossfire/log.$ip |
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26 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
24 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
27 | (after starting, press quit) |
25 | (after starting, press quit) |
28 | - mapmap (overview) - scroll visible area by clicking/dragging |
26 | - mapmap (overview) - scroll visible area by clicking/dragging |
29 | - maybe move window managing functionality into toplevel: better window management (graphical feedback) |
27 | - maybe move window managing functionality into toplevel: better window management (graphical feedback) |
30 | - the player weight somehow updates strangely when dropping/picking up |
28 | - the player weight somehow updates strangely when dropping/picking up |
31 | (update: is this still the case?) |
29 | (update: is this still the case?) |
32 | |
30 | |
33 | should be solved/investigated before 1.0 release: |
31 | should be solved/investigated before 1.0 release: |
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32 | - what happened to the dialog being shown when modifiera are pressed, showing |
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33 | keybindings for this modifier? |
34 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
34 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
35 | - split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
35 | - split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
36 | - enter runmode when cursor-key repeats (maybe not?) |
36 | - enter runmode when cursor-key repeats (maybe not?) |
37 | - better focus management: put focus onto active windows, remove it again later |
37 | - better focus management: put focus onto active windows, remove it again later |
38 | (mainly to speed up gui interaction when map isn't important). |
38 | (mainly to speed up gui interaction when map isn't important). |