1 | http://www.vionline.com/sound.html |
1 | http://www.vionline.com/sound.html |
2 | http://www.stonewashed.net/2.html |
2 | http://www.stonewashed.net/2.html |
3 | |
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4 | [2007-04-27 00:03] [#schmorp] Scara> hab daf�r grad nen fatal gehabt |
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5 | [2007-04-27 00:02] [#schmorp] Scara> eval {...} called at script/cfplus line 0 |
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6 | [2007-04-27 00:02] [#schmorp] Scara> __par_pl::BEGIN() called at script/cfplus line 0 |
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7 | [2007-04-27 00:02] [#schmorp] Scara> eval {...} called at -e line 171 |
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8 | [2007-04-27 00:02] [#schmorp] Scara> PAR::import('PAR') called at -e line 885 |
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9 | [2007-04-27 00:02] [#schmorp] Scara> C:/Perl/site/lib/PAR.pm line 404 |
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10 | [2007-04-27 00:02] [#schmorp] Scara> PAR::_run_member('Archive::Zip::ZipFileMember=HASH(0xf515d8)') called at |
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11 | [2007-04-27 00:02] [#schmorp] Scara> require main called at C:/Perl/site/lib/PAR.pm line 554 |
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12 | [2007-04-27 00:02] [#schmorp] Scara> at script/main.pl line 4 |
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13 | [2007-04-27 00:02] [#schmorp] Scara> PAR::_run_member('Archive::Zip::ZipFileMember=HASH(0xf51488)', 1) called |
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14 | [2007-04-27 00:02] [#schmorp] Scara> require main called at C:/Perl/site/lib/PAR.pm line 554 |
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15 | [2007-04-27 00:02] [#schmorp] Scara> Event::loop() called at script/cfplus line 2256 |
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16 | [2007-04-27 00:02] [#schmorp] Scara> eval {...} called at Event.pm line 164 |
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17 | [2007-04-27 00:02] [#schmorp] Scara> at Event.pm line 164 |
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18 | [2007-04-27 00:02] [#schmorp] Scara> FATAL: substr outside of string at CFPlus/UI.pm line 2003. |
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19 | ^^^^ beim edieren von bindings |
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20 | |
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21 | macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
4 | macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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23 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
6 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
24 | |
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8 | - IMPORTANT: when closign a window, the close button keeps the event or so, |
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9 | resulting in endless resize when it reopens again. |
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25 | - improve smoothing implementation to be cleaner and more efficient. |
11 | - improve smoothing implementation to be cleaner and more efficient. |
26 | - make smoothing a separate setting, or depend on fast&ugly. |
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27 | |
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28 | - automccompleter should vanish when its losing focus |
13 | - automccompleter should vanish when its losing focus |
29 | - allow inventory window to be stacked vertically, maybe? |
14 | - allow inventory window to be stacked vertically, maybe? |
30 | - ganondorf wants the complete to grow, never shrink |
15 | - ganondorf wants the completer to grow, never shrink |
31 | - keypad-enter does not do the same as return in text entries |
16 | - keypad-enter does not do the same as return in text entries |
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33 | - ice in /whalingoutpost/misc/castle1 |
18 | - ice in /whalingoutpost/misc/castle1 |
34 | name ice, arch ice, type 0 with fly/walk on/off not handled in move_apply() |
19 | name ice, arch ice, type 0 with fly/walk on/off not handled in move_apply() |
35 | - PANGO: create upstream-patch for inclusion into pango |
20 | - PANGO: create upstream-patch for inclusion into pango |
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55 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
40 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
56 | - offer common options such as use_skill sense xxx etc. in inventory via menu? |
41 | - offer common options such as use_skill sense xxx etc. in inventory via menu? |
57 | - buttons should support hovering visually |
42 | - buttons should support hovering visually |
58 | - notebooks should provide visual feedback (support from button class?) |
43 | - notebooks should provide visual feedback (support from button class?) |
59 | - floorbox out-of-screen after resizing (schmorp) |
44 | - floorbox out-of-screen after resizing (schmorp) |
60 | - identify inventory hover slowness and fix it (schmorp) |
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61 | - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. |
45 | - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. |
62 | - playerbook/skills should have sensible tooltips with skill descriptions |
46 | - playerbook/skills should have sensible tooltips with skill descriptions |
63 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
47 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
64 | - mapmap (overview) - scroll visible area by clicking/dragging |
48 | - mapmap (overview) - scroll visible area by clicking/dragging |
65 | - binding window and editor layout broken for long recordings => use scroller |
49 | - binding window and editor layout broken for long recordings => use scroller |