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1 | http://www.vionline.com/sound.html |
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2 | http://www.stonewashed.net/2.html |
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3 | |
1 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
4 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
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3 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
4 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
5 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
6 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
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10 | |
8 | |
11 | - IMPORTANT: kick elmex for not documenting the bugs here so other people |
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12 | cannot work on them. |
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13 | - IMPORTANT: reconfigure does not reach unlinked widgets => global widget list? |
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14 | - IMPORTANT: inventory update must be incremental (too slow) |
9 | - IMPORTANT: slider should clip to valid range properly |
15 | - IMPORTANT: slider should clip to valid range properly |
10 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
16 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
11 | a) switching modes clears/recreates all widgets (has to, as parameters |
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12 | are not resolution-independent) |
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13 | b) widget layout is nontrivial as to not obscure map |
17 | b) widget layout is nontrivial as to not obscure map |
14 | c) need better way to center map then middle-button, maybe map overview |
18 | c) need better way to center map then middle-button, maybe map overview |
15 | (but updates will be slow UPDATE updates are not at all slow). |
19 | (but updates will be slow UPDATE updates are not at all slow). |
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20 | - IMPORTANT: animate faces in inventory etc. |
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21 | - IMPORTANT: dialog, der warnt ein savebed aufzusuchen. |
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22 | - IMPORTANT: verify and correct connection-dependent texture management |
16 | |
23 | |
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24 | should be solved/investitaged before release: |
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25 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
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26 | (after starting, pressing login with connection refused, then close window) |
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27 | - remove wrap_mode hack from texture and make it a per-texture operation |
17 | - enter runmode when cursor-key repeats |
28 | - enter runmode when cursor-key repeats |
18 | - mapmap (overview) |
29 | - mapmap (overview) - scroll visible area by clicking/dragging |
19 | - convetr to real window |
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20 | - draw rectangle around visible area |
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21 | - scroll visible area |
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22 | - make size configurable/reesizable |
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23 | - use real mapmap size in map caching, not hardcoded 250 size |
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24 | - save only dirty cached maps, and save dirty maps != current map |
30 | - save only dirty cached maps, and save dirty maps != current map |
25 | - elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges |
31 | - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
26 | - the stats for the gauges which get into the stats_update function are somehow weird |
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27 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
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28 | - message window layout broken (entry too small). |
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29 | - mesa-rendering of textview shows only garbage and/or another texture |
32 | - mesa-rendering of textview shows only garbage and/or another texture |
30 | - label needs "expected char width" |
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31 | - toplevel should enforce that windows always be partially visible |
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32 | - maybe move window managing functionality into toplevel |
33 | - maybe move window managing functionality into toplevel |
33 | - look into extendeddrawinfo and extendedmapinfo |
34 | - look into extendeddrawinfo and extendedmapinfo |
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35 | - update/check_size should be done at most once/frame/widget. |
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36 | |
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37 | low priority: |
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38 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
34 | - add extenstive tooltips to stats window, basically like a manual :) |
39 | - add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) |
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40 | - performance: use texture collections for upstream server data instead if gobs |
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41 | of small textures. |
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42 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
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43 | affect neighbouring visible pixels (border bleeding). |
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44 | - pango fontsize measure and decrease to achieve real pixel height |
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45 | |
36 | TEMPORARY SERVER TODO: |
46 | TEMPORARY SERVER TODO: |
37 | - palyer peaceful setting should be independen of game peaceful setting |
47 | - palyer peaceful setting should be independen of game peaceful setting |
38 | (i.e. one should be able to become hostile against guards but still |
48 | (i.e. one should be able to become hostile against guards but still |
39 | be peaceful - the palyer peaceful would be toggled by priests and shown |
49 | be peaceful - the palyer peaceful would be toggled by priests and shown |
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53 | be an attack (mentioned before). You also get no exp for this |
63 | be an attack (mentioned before). You also get no exp for this |
54 | - 10) (feature request): bug/typo/idea commands to automatically log |
64 | - 10) (feature request): bug/typo/idea commands to automatically log |
55 | your comments, with the mentioning of the current map (and perhaps an |
65 | your comments, with the mentioning of the current map (and perhaps an |
56 | item, if you do 'bug <item>'). |
66 | item, if you do 'bug <item>'). |
57 | |
67 | |
58 | "workarounded" but not solved: |
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59 | (- IMPORTANT: move widgets to integer coordinates - fix containers!) |
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60 | (- pango fontsize measure and decrease to achieve real pixel height) |
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61 | |
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62 | set_face 4783 => 70 |
68 | set_face 4783 => 70 |
63 | libpng warning: Ignoring gAMA chunk with gamma=0 |
69 | libpng warning: Ignoring gAMA chunk with gamma=0 |
64 | allocating id 71 |
70 | allocating id 71 |
65 | OK |
71 | OK |
66 | set_face 4782 => 71 |
72 | set_face 4782 => 71 |