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6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
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11 | - IMPORTANT: logical ops are extremely slow on e.g. TNT2, do use a different effect, pls. |
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12 | - IMPORTANT: the completer has problems with pango-markup not getting escaped. |
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13 | - IMPORTANT: lose/regain mapping might clear messgae log |
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14 | (maybe this happens when its being updated when the window isn't mapped => no |
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15 | window context?) |
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16 | - IMPORTANT: ogg-vorbis not available - crash at startup, handle this better. |
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17 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
11 | - IMPORTANT: online documentation for the client (rig up a podviewer with textview) |
18 | - IMPORTANT: online documentation for the client (rig up a podviewer with textview) |
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19 | - IMPORTANT: '.' in map should repeat last command |
12 | - important: center and improve dialogs (create cFClient::UI::Dialog) |
20 | - important: center and improve dialogs (create cFClient::UI::Dialog) |
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21 | - IMPORT: output-lines/sync in server setup DEFAULT to 1/1 or so |
13 | - IMPORTANT: inventory update must be incremental (too slow) (really? check) |
22 | - IMPORTANT: inventory update must be incremental (too slow) (really? check) |
14 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
23 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
15 | b) widget layout is nontrivial as to not obscure map |
24 | b) widget layout is nontrivial as to not obscure map |
16 | c) need better way to center map then middle-button, maybe map overview |
25 | c) need better way to center map then middle-button, maybe map overview |
17 | (but updates will be slow UPDATE updates are not at all slow). |
26 | (but updates will be slow UPDATE updates are not at all slow). |
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20 | - IMPORTANT: verify and correct connection-dependent texture management |
29 | - IMPORTANT: verify and correct connection-dependent texture management |
21 | |
30 | |
22 | should be solved/investitaged before release: |
31 | should be solved/investitaged before release: |
23 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
32 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
24 | (after starting, pressing login with connection refused, then close window) |
33 | (after starting, pressing login with connection refused, then close window) |
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34 | - flopper/menu imrpovement: |
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35 | * things that are menus should act more like menus |
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36 | * inmventory etc. should fade-in automatically when used |
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37 | - add menu itemds for inventory items: mark/inscribe etc. |
25 | - remove wrap_mode hack from texture and make it a per-texture operation |
38 | - remove wrap_mode hack from texture and make it a per-texture operation |
26 | - enter runmode when cursor-key repeats |
39 | - enter runmode when cursor-key repeats |
27 | - mapmap (overview) - scroll visible area by clicking/dragging |
40 | - mapmap (overview) - scroll visible area by clicking/dragging |
28 | - save only dirty cached maps, and save dirty maps != current map |
41 | - save only dirty cached maps, and save dirty maps != current map |
29 | - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
42 | - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |