… | |
… | |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: where did the window titles go, damnit? |
11 | - IMPORTANT: move most everything into Setup-dialog with subdialogs. |
|
|
12 | - IMPORTANT: save map shift in config. |
12 | - IMPORTANT: message log window often loses contents after refreshes/res switches |
13 | - IMPORTANT: message log window often loses contents after refreshes/res switches |
|
|
14 | (m,aybe not, maybe after loging out and in again?) |
13 | - IMPORTANT: toplevel geometry is not respected on moves. |
15 | - IMPORTANT: toplevel geometry is not respected on moves. |
14 | - IMPORTANT: learning spells does not make them show up automatically in the completer? |
16 | - IMPORTANT: learning spells does not make them show up automatically in the completer? |
15 | - IMPORTANT: statusbox update timer |
17 | - IMPORTANT: statusbox update timer |
16 | - IMPORTANT: statusbox tooltip must not go away on updates |
18 | - IMPORTANT: statusbox tooltip must not go away on updates |
17 | - IMPORTANT: history for completer (cursor-up) |
19 | - IMPORTANT: history for completer (cursor-up) |
18 | - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. |
20 | - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. |
19 | - IMPORTANT: win32, fow_tetxure sometimes nukes other textures |
|
|
20 | (mostly fixed, but still there: displays list and texture uploads do not go well together) |
|
|
21 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
21 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
22 | - IMPORTANT: user interface (window positions etc.) should be saved, but (finished!?) |
22 | |
23 | (remaining things to do: testing, seems not to work reliably?) |
23 | - binding window and editor layout broken for long recordings |
|
|
24 | - sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction |
|
|
25 | - minor: skill list which shows XP and lets u bind stuff |
24 | |
26 | |
25 | should be solved/investitaged before release: |
27 | should be solved/investitaged before release: |
26 | - log messages received and commands sent to ~/.crossfire/log.$ip |
28 | - log messages received and commands sent to ~/.crossfire/log.$ip |
27 | - the binding editor should have a append-record mode or something like that |
29 | - the binding editor should have a append-record mode or something like that |
28 | - rethink message display in lower left corner |
30 | - rethink message display in lower left corner |
… | |
… | |
39 | - maybe move window managing functionality into toplevel |
41 | - maybe move window managing functionality into toplevel |
40 | - better window management (graphical feedback) |
42 | - better window management (graphical feedback) |
41 | - the player weight somehow updates strangely when dropping/picking up |
43 | - the player weight somehow updates strangely when dropping/picking up |
42 | |
44 | |
43 | low priority: |
45 | low priority: |
|
|
46 | - win32, fow_tetxure sometimes nukes other textures |
|
|
47 | (mostly fixed, but still there: displays list and texture uploads do not go well together) |
44 | - get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation. |
48 | - get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation. |
45 | - completer should know more about arguments, e.g. cast summon pet monster, |
49 | - completer should know more about arguments, e.g. cast summon pet monster, |
46 | or that some commands do not take arguments ("drop all"). |
50 | or that some commands do not take arguments ("drop all"). |
47 | - textview should not snap to bottom on resize. |
51 | - textview should not snap to bottom on resize. |
48 | - alt+cursor == diagonal |
52 | - alt+cursor == diagonal |