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8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: Event: '?? cfplus:1856' died and then $Event::DIED died with: Can't use an undefined value as a HASH reference at /localvol/root/src/CFClient/blib/lib/CFClient/Protocol.pm line 579. |
11 | - IMPORTANT: Event: '?? cfplus:1856' died and then $Event::DIED died with: Can't use an undefined value as a HASH reference at /localvol/root/src/CFClient/blib/lib/CFClient/Protocol.pm line 579. |
12 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
12 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
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13 | => either using bg attribute, or something else. neither way is currently implementable, imho |
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14 | => or maybe using an extra icon for curses/magic items?) |
13 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
15 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
14 | show player weight/max weight in inventory |
16 | show player weight/max weight in inventory |
15 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
17 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
16 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
18 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
17 | - notebook should provide a visual feedback (support form button class?) |
19 | - notebook should provide a visual feedback (support form button class?) |
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20 | - store decoded graphics in database, not the png (also: do not store them in memory, re-fetch them on use) |
18 | - skill page in playerbook |
21 | - skill page in playerbook |
19 | - enable autopickup/disable in right-click menĂ¼ for map |
22 | - enable autopickup/disable in right-click menĂ¼ for map |
20 | - help window close button |
23 | - help window close button |
21 | - floorbox should show currently open container |
24 | - floorbox should show currently open container |
22 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
25 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
23 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
26 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
24 | - minor: skill list which shows XP and lets u bind stuff |
27 | - minor: skill list which shows XP and lets u bind stuff |
25 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
28 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
26 | (after starting, press quit) |
29 | (after starting, press quit) |
27 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean. |
30 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory |
28 | - show stat changes in statusbox |
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29 | |
31 | |
30 | should be solved/investigated before 1.0 release: |
32 | should be solved/investigated before 1.0 release: |
31 | - mapmap (overview) - scroll visible area by clicking/dragging |
33 | - mapmap (overview) - scroll visible area by clicking/dragging |
32 | - binding window and editor layout broken for long recordings |
34 | - binding window and editor layout broken for long recordings |
33 | - maybe open the help viewer on the first start, or a simple dialog that |
35 | - maybe open the help viewer on the first start, or a simple dialog that |
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40 | - what happened to the dialog being shown when modifiera are pressed, showing |
42 | - what happened to the dialog being shown when modifiera are pressed, showing |
41 | keybindings for this modifier? |
43 | keybindings for this modifier? |
42 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
44 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
43 | |
45 | |
44 | post-1.0: |
46 | post-1.0: |
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47 | - currently the font texture cache lacks "memory" (see texcache.c:tc_put) |
45 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
48 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
46 | affect neighbouring visible pixels (border bleeding). |
49 | affect neighbouring visible pixels (border bleeding). |
47 | - examine etc., should use extendeddrawinfo or sth. similar |
50 | - examine etc., should use extendeddrawinfo or sth. similar |
48 | - player list from server for tell etc. commands |
51 | - player list from server for tell etc. commands |
49 | - save only dirty cached maps, and save dirty maps != current map |
52 | - save only dirty cached maps, and save dirty maps != current map |