1 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
1 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
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3 | - IMPORTANT: negative grace points look weird in gauge |
3 | 12:17 <@schmorp> i do list all libs manually for pclient |
4 | - IMPORTANT: grace points > max grace should be displayed properly (different texture sets?) |
4 | 12:17 <@schmorp> will have to do that for gce too |
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5 | 12:17 <@schmorp> remind me of it |
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6 | 12:17 <@schmorp> qwhen i next bundle it |
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5 | - IMPORTANT: slider should clip to valid range properly |
9 | - IMPORTANT: slider should clip to valid range properly |
6 | - IMPIMPIMP-ORA-ANT: history for commandline :) |
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7 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
10 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
8 | a) switching modes clears/recreates all widgets (has to, as parameters |
11 | a) switching modes clears/recreates all widgets (has to, as parameters |
9 | are not resolution-independent) |
12 | are not resolution-independent) |
10 | b) widget layout is nontrivial as to not obscure map |
13 | b) widget layout is nontrivial as to not obscure map |
11 | c) need better way to center map then middle-button, maybe map overview |
14 | c) need better way to center map then middle-button, maybe map overview |
12 | (but updates will be slow UPDATE updates are not at all slow). |
15 | (but updates will be slow UPDATE updates are not at all slow). |
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17 | - remove wrap_mode hack from texture and make it a per-texture operation |
14 | - enter runmode when cursor-key repeats |
18 | - enter runmode when cursor-key repeats |
15 | - mapmap (overview) |
19 | - mapmap (overview) |
16 | - convetr to real window |
20 | - convetr to real window |
17 | - draw rectangle around visible area |
21 | - draw rectangle around visible area |
18 | - scroll visible area |
22 | - scroll visible area |
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25 | - message window layout broken (entry too small). |
29 | - message window layout broken (entry too small). |
26 | - mesa-rendering of textview shows only garbage and/or another texture |
30 | - mesa-rendering of textview shows only garbage and/or another texture |
27 | - label needs "expected char width" |
31 | - label needs "expected char width" |
28 | - toplevel should enforce that windows always be partially visible |
32 | - toplevel should enforce that windows always be partially visible |
29 | - maybe move window managing functionality into toplevel |
33 | - maybe move window managing functionality into toplevel |
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34 | - look into extendeddrawinfo and extendedmapinfo |
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35 | - add extenstive tooltips to stats window, basically like a manual :) (resistances missing?) |
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36 | - performance: use texture collections for upstream server data instead if gobs |
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37 | of small textures. |
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38 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
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39 | affect neighbouring visible pixels (border bleeding). |
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31 | TEMPORARY SERVER TODO: |
41 | TEMPORARY SERVER TODO: |
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42 | - palyer peaceful setting should be independen of game peaceful setting |
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43 | (i.e. one should be able to become hostile against guards but still |
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44 | be peaceful - the palyer peaceful would be toggled by priests and shown |
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45 | in who, the game peaceful steting would be toggled by the peaceful command |
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46 | but not otherwise shown). |
32 | - run flawfinder on cf |
47 | - run flawfinder on cf |
33 | - disable old socket mode in server |
48 | - disable old socket mode in server |
34 | - implement suicide command for server |
49 | - implement suicide command for server |
35 | - cavehippo wants hashstring to be changed to hash name |
50 | - cavehippo wants hashstring to be changed to hash name |
36 | - pippij wants playerstealing to work between hostile players |
51 | - pippij wants playerstealing to work between hostile players |