ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/TODO
(Generate patch)

Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.39 by root, Tue Apr 25 13:51:47 2006 UTC vs.
Revision 1.41 by elmex, Thu Apr 27 08:55:34 2006 UTC

312:17 <@schmorp> i do list all libs manually for pclient 312:17 <@schmorp> i do list all libs manually for pclient
412:17 <@schmorp> will have to do that for gce too 412:17 <@schmorp> will have to do that for gce too
512:17 <@schmorp> remind me of it 512:17 <@schmorp> remind me of it
612:17 <@schmorp> qwhen i next bundle it 612:17 <@schmorp> qwhen i next bundle it
7 7
8 8- IMPORTANT: containers must be arrays, not hashes, for floor ordering
9- IMPORTANT: slider should clip to valid range properly 9- IMPORTANT: slider should clip to valid range properly
10- IMPORTANT: user interface (window positions etc.) should be saved, but 10- IMPORTANT: user interface (window positions etc.) should be saved, but
11 a) switching modes clears/recreates all widgets (has to, as parameters 11 a) switching modes clears/recreates all widgets (has to, as parameters
12 are not resolution-independent) 12 are not resolution-independent)
13 b) widget layout is nontrivial as to not obscure map 13 b) widget layout is nontrivial as to not obscure map
31- mesa-rendering of textview shows only garbage and/or another texture 31- mesa-rendering of textview shows only garbage and/or another texture
32- label needs "expected char width" 32- label needs "expected char width"
33- toplevel should enforce that windows always be partially visible 33- toplevel should enforce that windows always be partially visible
34- maybe move window managing functionality into toplevel 34- maybe move window managing functionality into toplevel
35- look into extendeddrawinfo and extendedmapinfo 35- look into extendeddrawinfo and extendedmapinfo
36- add extenstive tooltips to stats window, basically like a manual :) (resistances missing?) 36- add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
37- performance: use texture collections for upstream server data instead if gobs 37- performance: use texture collections for upstream server data instead if gobs
38 of small textures. 38 of small textures.
39- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively 39- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
40 affect neighbouring visible pixels (border bleeding). 40 affect neighbouring visible pixels (border bleeding).
41 41

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines