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6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: kick elmex for not documenting the bugs here so other people |
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12 | cannot work on them. |
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13 | - IMPORTANT: reconfigure does not reach unlinked widgets => global widget list? |
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14 | - IMPORTANT: inventory update must be incremental (too slow) |
11 | - IMPORTANT: inventory update must be incremental (too slow) (really? check) |
15 | - IMPORTANT: slider should clip to valid range properly |
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16 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
12 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
17 | b) widget layout is nontrivial as to not obscure map |
13 | b) widget layout is nontrivial as to not obscure map |
18 | c) need better way to center map then middle-button, maybe map overview |
14 | c) need better way to center map then middle-button, maybe map overview |
19 | (but updates will be slow UPDATE updates are not at all slow). |
15 | (but updates will be slow UPDATE updates are not at all slow). |
20 | - IMPORTANT: animate faces in inventory etc. |
16 | - IMPORTANT: animate faces in inventory etc. |
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33 | - maybe move window managing functionality into toplevel |
29 | - maybe move window managing functionality into toplevel |
34 | - look into extendeddrawinfo and extendedmapinfo |
30 | - look into extendeddrawinfo and extendedmapinfo |
35 | - update/check_size should be done at most once/frame/widget. |
31 | - update/check_size should be done at most once/frame/widget. |
36 | |
32 | |
37 | low priority: |
33 | low priority: |
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34 | - player list form server for tell etc. commands |
38 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
35 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
39 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
36 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
40 | - add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) |
37 | - add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing) |
41 | - performance: use texture collections for upstream server data instead if gobs |
38 | - performance: use texture collections for upstream server data instead if gobs |
42 | of small textures. |
39 | of small textures. |