… | |
… | |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
6 | 12:17 <@schmorp> i do list all libs manually for pclient |
7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: Event: '?? cfplus:1856' died and then $Event::DIED died with: Can't use an undefined value as a HASH reference at /localvol/root/src/CFClient/blib/lib/CFClient/Protocol.pm line 579. |
11 | - PANGO: create upstream-patch for inclusion into pango |
12 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
12 | - SERVER: document ext/mapinfo and cfplus.ext |
13 | => either using bg attribute, or something else. neither way is currently implementable, imho |
13 | - SERVER: memleak like hell: probably event-related? |
14 | => or maybe using an extra icon for curses/magic items?) |
14 | - LONG-TERM: party member health etc. status |
15 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
15 | - LONG-TERM: map landmark labels |
16 | show player weight/max weight in inventory |
16 | - LONG-TERM: player on map name |
17 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
17 | - LONG-TERM: monster health-bars on map |
18 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
18 | |
19 | - notebook should provide a visual feedback (support form button class?) |
19 | - check whether fog-of-war is off by one, (elmex; i've seen this the last time i played) |
20 | - store decoded graphics in database, not the png (also: do not store them in memory, re-fetch them on use) |
20 | - skill book - tooltips with description (schmorp) |
21 | - skill page in playerbook |
21 | - IMPORTANT: server-protocol/upgrade etc. |
22 | - enable autopickup/disable in right-click menĂ¼ for map |
22 | - IMPORTANT: good installation instructions/problem faq. |
23 | - help window close button |
|
|
24 | - floorbox should show currently open container |
|
|
25 | - make simple inventory filters: most recently added/changed, normal, only unlocked |
|
|
26 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
|
|
27 | - minor: skill list which shows XP and lets u bind stuff |
|
|
28 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
|
|
29 | (after starting, press quit) |
|
|
30 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory |
|
|
31 | |
23 | |
32 | should be solved/investigated before 1.0 release: |
24 | should be solved/investigated before 1.0 release: |
|
|
25 | - like use skill inscription on items in inventory, also allow rename to for such items |
|
|
26 | - when in history "mode", completer cannot access completions at all |
|
|
27 | - <tt> not working on windows ?! |
|
|
28 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
|
|
29 | - IMPORTANT: Can't locate object method "ask_for_bind_and_commit" via package "CFPlus::BindingEditor" at /localvol/root/src/CFPlus/blib/lib/CFPlus/MapWidget.pm line 219. |
|
|
30 | ^^^^ when pressing shift-insert |
|
|
31 | - offer common options such as use_skill sense xxx etc. in inventory via menu? |
|
|
32 | - buttons should support hovering visually |
|
|
33 | - notebooks should provide visual feedback (support from button class?) |
|
|
34 | - floorbox out-of-screen after resizing (schmorp) |
|
|
35 | - identify inventory hover slowness and fix it (schmorp) |
|
|
36 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean |
|
|
37 | - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. |
|
|
38 | - inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
|
|
39 | - playerbook/skills should have sensible tooltips with skill descriptions |
|
|
40 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
|
|
41 | - NPC dialog box should have close button which finishes the dialog |
33 | - mapmap (overview) - scroll visible area by clicking/dragging |
42 | - mapmap (overview) - scroll visible area by clicking/dragging |
34 | - binding window and editor layout broken for long recordings |
43 | - binding window and editor layout broken for long recordings => use scroller |
35 | - maybe open the help viewer on the first start, or a simple dialog that |
44 | - maybe open the help viewer on the first start, or a simple dialog that |
36 | initially lists keybidings for gcfclient converts. |
45 | initially lists keybidings for gcfclient converts. |
37 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
46 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
38 | (inventory, spell list, messge log...) => marc |
47 | (inventory, spell list, messge log...) => marc |
39 | - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) |
48 | - maybe the top fancyframe border should be larger (for close button and title to be more visible?) |
40 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
49 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
41 | - spell list => scroll down => "Pickup" => scrollbar not updated |
50 | - spell list => scroll down => "Pickup" => scrollbar not updated |
42 | - what happened to the dialog being shown when modifiera are pressed, showing |
51 | - what happened to the dialog being shown when modifiers are pressed, showing |
43 | keybindings for this modifier? |
52 | keybindings for this modifier? |
44 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
53 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
45 | |
54 | |
46 | post-1.0: |
55 | post-1.0: |
|
|
56 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
|
|
57 | (after starting, press quit) |
47 | - currently the font texture cache lacks "memory" (see texcache.c:tc_put) |
58 | - currently the font texture cache leaks "memory" (see texcache.c:tc_put) |
48 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
59 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
49 | affect neighbouring visible pixels (border bleeding). |
60 | affect neighbouring visible pixels (border bleeding). |
50 | - examine etc., should use extendeddrawinfo or sth. similar |
61 | - examine etc., should use extendeddrawinfo or sth. similar |
51 | - player list from server for tell etc. commands |
62 | - player list from server for tell etc. commands |
52 | - save only dirty cached maps, and save dirty maps != current map |
63 | - save only dirty cached maps, and save dirty maps != current map |
53 | - look into extendedmapinfo |
64 | - look into extendedmapinfo |
54 | - completer should know more about arguments, e.g. cast summon pet monster, |
65 | - completer should know more about arguments, e.g. cast summon pet monster, |
55 | or that some commands do not take arguments ("drop all"). |
66 | or that some commands do not take arguments ("drop all"). |
56 | - sliders do not change size after reconfigure. |
67 | - sliders do not change size after reconfigure. |
57 | - enter runmode when cursor-key repeats (maybe not?) |
68 | - enter runmode when cursor-key repeats (maybe not?) |
58 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
|
|
59 | (despite horrendous efforts, this is likely not fixable except by building a custom |
|
|
60 | libcairo for win32). |
|
|
61 | (update: disabled antialiasing, this looks bad, but much better than antialiasing) |
|
|
62 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
69 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
63 | - performance: use texture collections for upstream server data instead if gobs |
70 | - performance: use texture collections for upstream server data instead if gobs |
64 | of small textures. |
71 | of small textures. |
65 | |
72 | |
66 | TEMPORARY SERVER TODO: |
73 | TEMPORARY SERVER TODO: |
|
|
74 | - implement skill_running, level 10 gives you ~speed+1, 100 ~speed+3 or so :) |
67 | - palyer peaceful setting should be independen of game peaceful setting |
75 | - palyer peaceful setting should be independen of game peaceful setting |
68 | (i.e. one should be able to become hostile against guards but still |
76 | (i.e. one should be able to become hostile against guards but still |
69 | be peaceful - the palyer peaceful would be toggled by priests and shown |
77 | be peaceful - the palyer peaceful would be toggled by priests and shown |
70 | in who, the game peaceful steting would be toggled by the peaceful command |
78 | in who, the game peaceful steting would be toggled by the peaceful command |
71 | but not otherwise shown). |
79 | but not otherwise shown). |
… | |
… | |
77 | - 3) jumping into monsters does no damage, even though it's supposed to |
85 | - 3) jumping into monsters does no damage, even though it's supposed to |
78 | be an attack (mentioned before). You also get no exp for this |
86 | be an attack (mentioned before). You also get no exp for this |
79 | - 10) (feature request): bug/typo/idea commands to automatically log |
87 | - 10) (feature request): bug/typo/idea commands to automatically log |
80 | your comments, with the mentioning of the current map (and perhaps an |
88 | your comments, with the mentioning of the current map (and perhaps an |
81 | item, if you do 'bug <item>'). |
89 | item, if you do 'bug <item>'). |
|
|
90 | |
|
|
91 | |
|
|
92 | #TODO#d# display texture cache |
|
|
93 | { |
|
|
94 | glEnable GL_TEXTURE_2D; |
|
|
95 | glBindTexture GL_TEXTURE_2D, 41; |
|
|
96 | glColor 1, 1, 1, 1; |
|
|
97 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
|
|
98 | glEnable GL_BLEND; |
|
|
99 | glBlendFunc GL_SRC_ALPHA, GL_ZERO; |
|
|
100 | glBegin GL_QUADS; |
|
|
101 | glTexCoord 0,1; glVertex 0,0; |
|
|
102 | glTexCoord 1,1; glVertex 255,0; |
|
|
103 | glTexCoord 1,0; glVertex 255,255; |
|
|
104 | glTexCoord 0,0; glVertex 0,255; |
|
|
105 | glEnd; |
|
|
106 | glDisable GL_BLEND; |
|
|
107 | glDisable GL_TEXTURE_2D; |
|
|
108 | } |
82 | |
109 | |
83 | set_face 4783 => 70 |
110 | set_face 4783 => 70 |
84 | libpng warning: Ignoring gAMA chunk with gamma=0 |
111 | libpng warning: Ignoring gAMA chunk with gamma=0 |
85 | allocating id 71 |
112 | allocating id 71 |
86 | OK |
113 | OK |