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7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: online documentation for the client (rig up a podviewer with textview) |
11 | - IMPORTANT: online documentation for the client (rig up a podviewer with textview) |
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12 | - IMPORTANT: '.' in map should repeat last command |
12 | - important: center and improve dialogs (create cFClient::UI::Dialog) |
13 | - important: center and improve dialogs (create cFClient::UI::Dialog) |
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14 | - IMPORT: output-lines/sync in server setup DEFAULT to 1/1 or so |
13 | - IMPORTANT: inventory update must be incremental (too slow) (really? check) |
15 | - IMPORTANT: inventory update must be incremental (too slow) (really? check) |
14 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
16 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
15 | b) widget layout is nontrivial as to not obscure map |
17 | b) widget layout is nontrivial as to not obscure map |
16 | c) need better way to center map then middle-button, maybe map overview |
18 | c) need better way to center map then middle-button, maybe map overview |
17 | (but updates will be slow UPDATE updates are not at all slow). |
19 | (but updates will be slow UPDATE updates are not at all slow). |
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20 | - IMPORTANT: verify and correct connection-dependent texture management |
22 | - IMPORTANT: verify and correct connection-dependent texture management |
21 | |
23 | |
22 | should be solved/investitaged before release: |
24 | should be solved/investitaged before release: |
23 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
25 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
24 | (after starting, pressing login with connection refused, then close window) |
26 | (after starting, pressing login with connection refused, then close window) |
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27 | - flopper/menu imrpovement: |
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28 | * things that are menus should act more like menus |
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29 | * inmventory etc. should fade-in automatically when used |
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30 | - add menu itemds for inventory items: mark/inscribe etc. |
25 | - remove wrap_mode hack from texture and make it a per-texture operation |
31 | - remove wrap_mode hack from texture and make it a per-texture operation |
26 | - enter runmode when cursor-key repeats |
32 | - enter runmode when cursor-key repeats |
27 | - mapmap (overview) - scroll visible area by clicking/dragging |
33 | - mapmap (overview) - scroll visible area by clicking/dragging |
28 | - save only dirty cached maps, and save dirty maps != current map |
34 | - save only dirty cached maps, and save dirty maps != current map |
29 | - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |
35 | - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges |