1 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
1 | http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
2 | |
2 | |
3 | - IMPORTANT: map scroll darken code does not work |
3 | - IMPORTANT: map scroll darken code does not work |
4 | - IMPORTANT: message window entry widget should defocus automatically when invoked |
4 | - IMPORTANT: message window entry widget should defocus automatically when invoked |
5 | from the map widget. |
5 | from the map widget. |
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6 | - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too |
6 | - message window layout broken (entry too small). |
7 | - message window layout broken (entry too small). |
7 | - mesa-rendering of textview shows only garbage and/or another texture |
8 | - mesa-rendering of textview shows only garbage and/or another texture |
8 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
9 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
9 | a) switching modes clears/recreates all widgets (has to, as parameters |
10 | a) switching modes clears/recreates all widgets (has to, as parameters |
10 | are not resolution-independent) |
11 | are not resolution-independent) |