--- deliantra/Deliantra-Client/TODO 2006/06/03 02:32:34 1.115 +++ deliantra/Deliantra-Client/TODO 2006/06/03 21:59:55 1.116 @@ -8,10 +8,7 @@ 12:17 <@schmorp> remind me of it 12:17 <@schmorp> qwhen i next bundle it -- IMPORTANT: put setup subwindows into a scrolled viewport (and rmeove sorlling from spell list). - IMPORTANT: invite (and maybe others) _need_ to be documented -- IMPORTANT: move most everything into Setup-dialog with subdialogs. -- IMPORTANT: save map shift in config. - IMPORTANT: message log window often loses contents after refreshes/res switches (m,aybe not, maybe after loging out and in again?) - IMPORTANT: toplevel geometry is not respected on moves. @@ -57,7 +54,6 @@ - alt+cursor == diagonal - look into extendedmapinfo - save only dirty cached maps, and save dirty maps != current map -- inventory update must be incremental (too slow) (really? check) - try to synchronize local animation speed with server updates to save on screen refreshes. - player list from server for tell etc. commands - examine etc., should use extendeddrawinfo or sth. similar