--- deliantra/Deliantra-Client/TODO 2006/07/05 02:16:49 1.196 +++ deliantra/Deliantra-Client/TODO 2006/07/05 02:33:59 1.197 @@ -16,6 +16,7 @@ offer common options such as use_skill sense xxx etc. in inventory via menu? maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not - IMPORTANT: min_w/h MUST be respected at leats on interactive resizes +- IMPORTANT: character creation no longer automatically opens stat window, (also, texst no longer applies) - the inventory needs separate scrollbars. unfortunately, that means addign a manual scrollbar to the other panes (skills and spells :() - notebook should provide a visual feedback (support form button class?)