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7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - PANGO: create upstream-patch for inclusion into pango |
11 | - PANGO: create upstream-patch for inclusion into pango |
12 | - SERVER: on shtudown: wanted to save map with player => map not being saved? |
12 | - SERVER: document ext/mapinfo and cfplus.ext |
13 | - EDITOR: utf-8 encoded names get garbled when loading maps. editing/saving works. |
13 | - SERVER: memleak like hell: probably event-related? |
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14 | - LONG-TERM: party member health etc. status (needs player list, then trivial) |
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15 | - LONG-TERM: map landmark labels |
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16 | - LONG-TERM: player on map name |
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17 | |
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18 | - EXTREMELY IMPORTANT: fix off-by-whatever bug when clicking on map |
15 | - check whether fog-of-war is off by one, (elmex; i've seen this the last time i played) |
19 | - fog-of-war is off by one, (elmex; i've seen this the last time i played) |
16 | - spells ordering completely different for different users (maybe stored in hash?) |
20 | - using the f-keys to access the spellbook => no scrollbar, no initial size request => cramped together |
17 | - speed up Table::find_widget etc. with interval => values type data structure. |
21 | - IMPORTANT: inventory sorting only works after having it selected, not initially after startup. |
18 | - IMPORTANT: re-design inventory (sort order, _sense magic_ and _cursed_ should be shown visually!) |
22 | - IMPORTANT: server-protocol/upgrade etc. |
19 | => either using bg attribute, or something else. neither way is currently implementable, imho |
23 | - IMPORTANT: good installation instructions/problem faq. |
20 | => or maybe using an extra icon for curses/magic items?) |
24 | - IMPORTANT: database creation parameters borked - fix and find upgrad epath |
21 | maybe drag&drop, otherwise two containers side-by-side makes little sense. |
25 | - FEATURE: beside the floorbox, have a recent inventory items box |
22 | offer common options such as use_skill sense xxx etc. in inventory via menu? |
26 | - embedded widgets not always shown at corretc position initially. |
23 | maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
27 | - fix the pod referencing - L<glossary/space> does not get you anywhere. |
24 | make simple inventory filters: most recently added/changed, normal, only unlocked |
28 | * possibly look into auto-marking (wiki-style) certain key sequences. |
25 | - IMPORTANT: stats change message "-Turning" (<= full message, no attuned etc. prefix, which looks completely borked) |
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26 | - floorbox out-of-screen after resizing (schmorp) |
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27 | - inventoy window (and probably others) too large after resizing (schmorp) |
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28 | - skill book - tooltips with description and bind-to-key (schmorp) |
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29 | - all dialogs should be closable with "Esc" |
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30 | - maybe Quit menu point into map menu (with dialog when logge din, as usual?) |
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31 | - notebook should provide a visual feedback (support from button class?) |
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32 | - buttons should support hovering visually |
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33 | - minor: skill list which lets u bind stuff |
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34 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
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35 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
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36 | (after starting, press quit) |
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37 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean, esp. the sorted inventory |
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38 | |
29 | |
39 | should be solved/investigated before 1.0 release: |
30 | should be solved/investigated before 1.0 release: |
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31 | - maybe embed buttons for stuff liek accept-invitation, bind spell etc. |
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32 | - should not segfault when no soundcard installed. |
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33 | - (schmorp) L<glossary/range slot> not working. L<xx/bbb> should look like bbb. Maybe support // and *? |
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34 | - when in history "mode", completer cannot access completions at all |
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35 | - <tt> not working on windows ?! |
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36 | - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! |
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37 | - IMPORTANT: Can't locate object method "ask_for_bind_and_commit" via package "CFPlus::BindingEditor" at /localvol/root/src/CFPlus/blib/lib/CFPlus/MapWidget.pm line 219. |
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38 | ^^^^ when pressing shift-insert |
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39 | - offer common options such as use_skill sense xxx etc. in inventory via menu? |
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40 | - buttons should support hovering visually |
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41 | - notebooks should provide visual feedback (support from button class?) |
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42 | - floorbox out-of-screen after resizing (schmorp) |
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43 | - identify inventory hover slowness and fix it (schmorp) |
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44 | - use more graphical frames/separators to make dialogs more eye-pleasing/clean |
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45 | - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense. |
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46 | - inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not |
40 | - playerbook/skills should have sensible tooltips with skill descriptions |
47 | - playerbook/skills should have sensible tooltips with skill descriptions |
41 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
48 | - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message) |
42 | - NPC dialog box should have close button which finishes the dialog |
49 | - NPC dialog box should have close button which finishes the dialog |
43 | - mapmap (overview) - scroll visible area by clicking/dragging |
50 | - mapmap (overview) - scroll visible area by clicking/dragging |
44 | - binding window and editor layout broken for long recordings => use scroller |
51 | - binding window and editor layout broken for long recordings => use scroller |
45 | - maybe open the help viewer on the first start, or a simple dialog that |
52 | - maybe open the help viewer on the first start, or a simple dialog that |
46 | initially lists keybidings for gcfclient converts. |
53 | initially lists keybidings for gcfclient converts. |
47 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
54 | - maybe support mb4/mb5 on selected widgets to facilitate scrolling |
48 | (inventory, spell list, messge log...) => marc |
55 | (inventory, spell list, messge log...) => marc |
49 | - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) |
56 | - maybe the top fancyframe border should be larger (for close button and title to be more visible?) |
50 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
57 | - but fullscreen => minimize (alt-esc) => no way to go back [windows] |
51 | - spell list => scroll down => "Pickup" => scrollbar not updated |
58 | - spell list => scroll down => "Pickup" => scrollbar not updated |
52 | - what happened to the dialog being shown when modifiers are pressed, showing |
59 | - what happened to the dialog being shown when modifiers are pressed, showing |
53 | keybindings for this modifier? |
60 | keybindings for this modifier? |
54 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
61 | - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. |
55 | |
62 | |
56 | post-1.0: |
63 | post-1.0: |
57 | - store decoded graphics in database, not the png (also: do not store them in memory, re-fetch them on use) |
64 | - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. |
58 | (maybe sth. else causes the slowness, such as database?) |
65 | (after starting, press quit) |
59 | - currently the font texture cache lacks "memory" (see texcache.c:tc_put) |
66 | - currently the font texture cache leaks "memory" (see texcache.c:tc_put) |
60 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
67 | - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively |
61 | affect neighbouring visible pixels (border bleeding). |
68 | affect neighbouring visible pixels (border bleeding). |
62 | - examine etc., should use extendeddrawinfo or sth. similar |
69 | - examine etc., should use extendeddrawinfo or sth. similar |
63 | - player list from server for tell etc. commands |
70 | - player list from server for tell etc. commands |
64 | - save only dirty cached maps, and save dirty maps != current map |
71 | - save only dirty cached maps, and save dirty maps != current map |
65 | - look into extendedmapinfo |
72 | - look into extendedmapinfo |
66 | - completer should know more about arguments, e.g. cast summon pet monster, |
73 | - completer should know more about arguments, e.g. cast summon pet monster, |
67 | or that some commands do not take arguments ("drop all"). |
74 | or that some commands do not take arguments ("drop all"). |
68 | - sliders do not change size after reconfigure. |
75 | - sliders do not change size after reconfigure. |
69 | - enter runmode when cursor-key repeats (maybe not?) |
76 | - enter runmode when cursor-key repeats (maybe not?) |
70 | - cairo/win32 looks like shit (premultiplied alpha bug?) |
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71 | (despite horrendous efforts, this is likely not fixable except by building a custom |
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72 | libcairo for win32). |
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73 | (update: disabled antialiasing, this looks bad, but much better than antialiasing) |
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74 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
77 | - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). |
75 | - performance: use texture collections for upstream server data instead if gobs |
78 | - performance: use texture collections for upstream server data instead if gobs |
76 | of small textures. |
79 | of small textures. |
77 | |
80 | |
78 | TEMPORARY SERVER TODO: |
81 | TEMPORARY SERVER TODO: |