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7 | 12:17 <@schmorp> will have to do that for gce too |
7 | 12:17 <@schmorp> will have to do that for gce too |
8 | 12:17 <@schmorp> remind me of it |
8 | 12:17 <@schmorp> remind me of it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
9 | 12:17 <@schmorp> qwhen i next bundle it |
10 | |
10 | |
11 | - IMPORTANT: fine-tuning of completer (drop 1 => drop all 1 _wrong_) |
11 | - IMPORTANT: fine-tuning of completer (drop 1 => drop all 1 _wrong_) |
12 | - IMPORTANT: investigate apply problem (neither space nor completer could apply anymore) |
12 | ccmo => cast summon cult monsters not cast charm monsters |
13 | - IMPORTANT: learning spells does not make them show up automatically in the completer? |
13 | - IMPORTANT: learning spells does not make them show up automatically in the completer? |
14 | - IMPORTANT: statusbox update timer |
14 | - IMPORTANT: statusbox update timer |
15 | - IMPORTANT: statusbox tooltip must not go away on updates |
15 | - IMPORTANT: statusbox tooltip must not go away on updates |
16 | - IMPORTANT: history for completer (cursor-up) |
16 | - IMPORTANT: history for completer (cursor-up) |
17 | - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. |
17 | - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. |
18 | - IMPORTANT: win32, fow_tetxure sometimes nukes other textures |
18 | - IMPORTANT: win32, fow_tetxure sometimes nukes other textures |
19 | (mostly fixed, but still there: displays list and texture uploads do not go well together) |
19 | (mostly fixed, but still there: displays list and texture uploads do not go well together) |
20 | - IMPORTANT: lose/regain mapping might clear messgae log |
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21 | (maybe this happens when its being updated when the window isn't mapped => no |
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22 | window context?) |
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23 | (this might be fixed now, watch out for it) |
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24 | - IMPORTANT: logging in with an invalid (already existing and used) character creates an endless loop. |
20 | - IMPORTANT: logging in with an invalid (already existing and used) character creates an endless loop. |
25 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
21 | - IMPORTANT:_ map feedback... e.g. when clicking on it |
26 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
22 | - IMPORTANT: user interface (window positions etc.) should be saved, but |
27 | b) widget layout is nontrivial as to not obscure map |
23 | b) widget layout is nontrivial as to not obscure map |
28 | c) need better way to center map then middle-button, maybe map overview |
24 | c) need better way to center map then middle-button, maybe map overview |