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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.176 by elmex, Wed Jun 28 09:42:39 2006 UTC vs.
Revision 1.183 by root, Thu Jun 29 21:47:48 2006 UTC

11- IPORTANT³: server crashes 11- IPORTANT³: server crashes
12>In the ruins of Narcopin lies the tomb of Aljwaf. 12>In the ruins of Narcopin lies the tomb of Aljwaf.
13... 13...
14.. 14..
15many dangers, great rew< 15many dangers, great rew<
16- IMPORTANT²: if the metaserver dialog is open while save confgi was used, the client 16- IMPORTANT: wreight doesn't get updated on taking something, only when dropping.
17 crashe son every startup.
18- IMPORTANT: running over or pickung up large stacks is etxremely slow. 17- IMPORTANT: running over or pickung up large stacks is etxremely slow
19- IMPORTANT: bind to key should always be verbose (DONE) 18 = it still takes "long", but is orders of magnitude faster
20 (elmex: what is meant by 'verbose' ?)
21 (^ whats being bound to a key, see other, similar, menu entries?)
22- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) 19- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
23 (documenting as found: the binding window is behind other windows, since it forcefully grabs focus,
24 - it should always be topmost (z => 1000 or so)
25- IMPORTANT: armour might not be used in the protocol anymore, maybe resist_physical should be used as armour?
26 (or maybe even better: not have an Arm value anymore if its not used in the protocol?)
27- IMPORTANT: texture reload not working on scaras machine (maybe now) 20- IMPORTANT: texture reload not working on scaras machine (maybe now)
21 tetxure reload works. but fullscreen => minimize => no way to go back
28- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls 22- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
29- IMPORTANT: discuss topmost menu, minor issues 23- IMPORTANT: discuss topmost menu, minor issues
2401:17 <Scara> ich habs grad nochmal getestet, es ist so das wenn ein item mit shift +
25 leftclick gedropped wird verbliebt ein bild davon im inventory, anders
26 wenn man mit dem befehl "drop *" etwas dropped verschwindet es aus dem
27 inventory, wird etwas mit middle click gegessen bleibt es auch im
28 inventory, auch wenn es eigendlich nicht dort ist
29
30 30
31should be solved/investitaged before BETA release: 31should be solved/investitaged before BETA release:
32- floorbox should show currently open container
33- make simple inventory filters: most recently added/changed, normal, only unlocked
32- binding keys is too complicated in the general case => disucss 34- binding keys is too complicated in the general case => disucss
33- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) 35- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
34- the binding dialog is sometimes behind all windows
35- maybe support mb4/mb5 on selected widgets to facilitate scrolling 36- maybe support mb4/mb5 on selected widgets to facilitate scrolling
36 (inventory, spell list, messge log...) => marc 37 (inventory, spell list, messge log...) => marc
37- add lmb mouse = cast, mmb2 = invoke or so to spell list. 38- add lmb mouse = cast, mmb2 = invoke or so to spell list.
38- maybe open the help viewer on the first start, or a simple dialog that 39- maybe open the help viewer on the first start, or a simple dialog that
39 initially lists keybidings for gcfclient converts. 40 initially lists keybidings for gcfclient converts.
41- minor: skill list which shows XP and lets u bind stuff 42- minor: skill list which shows XP and lets u bind stuff
42- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 43- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
43 (after starting, press quit) 44 (after starting, press quit)
44- mapmap (overview) - scroll visible area by clicking/dragging 45- mapmap (overview) - scroll visible area by clicking/dragging
45- maybe move window managing functionality into toplevel: better window management (graphical feedback) 46- maybe move window managing functionality into toplevel: better window management (graphical feedback)
46- the player weight somehow updates strangely when dropping/picking up
47 (update: is this still the case?)
48 47
49should be solved/investigated before 1.0 release: 48should be solved/investigated before 1.0 release:
50- spell list => scroll down => "Pickup" => scrollbar not updated 49- spell list => scroll down => "Pickup" => scrollbar not updated
51- what happened to the dialog being shown when modifiera are pressed, showing 50- what happened to the dialog being shown when modifiera are pressed, showing
52 keybindings for this modifier? 51 keybindings for this modifier?

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