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http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html |
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|
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- IMPORTANT: user interface (window positions etc.) should be saved, but |
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a) switching modes clears/Recreates all widgets (has to, as parameters |
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are not resolution-independent) |
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b) widget layout is nontrivial as to not obscure map |
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c) need better way to center map then middle-button, maybe map overview |
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(but updates will be slow). |
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- label needs "expected char size" |
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- make font description copy: font size changes hurt A LOT |
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- toplevel should enforce that windows always be partially visible |
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- maybe move window managing functionality into toplevel |
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|
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"workarounded" but not solved: |
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(- IMPORTANT: move widgets to integer coordinates - fix containers!) |
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(- pango fontsize measure and decrease to achieve real pixel height) |