--- deliantra/Deliantra-Client/TODO 2006/04/09 18:45:47 1.1 +++ deliantra/Deliantra-Client/TODO 2006/04/19 23:37:48 1.23 @@ -1,2 +1,52 @@ -- non power of two texturen -- mapsize => slider in neuem gui +http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html + +- IMPIMPIMP-ORA-ANT: history for commandline :) +- enter runmode when cursor-key repeats +- mapmap (overview) + - convetr to real window + - draw rectangle around visible area + - scroll visible area + - make size configurable/reesizable +- use real mapmap size in map caching, not hardcoded 250 size +- save only dirty cached maps, and save dirty maps != current map +- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges +- the stats for the gauges which get into the stats_update function are somehow weird +- IMPORTANT: map scroll darken code does not work +- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too +- message window layout broken (entry too small). +- mesa-rendering of textview shows only garbage and/or another texture +- IMPORTANT: user interface (window positions etc.) should be saved, but + a) switching modes clears/recreates all widgets (has to, as parameters + are not resolution-independent) + b) widget layout is nontrivial as to not obscure map + c) need better way to center map then middle-button, maybe map overview + (but updates will be slow UPDATE updates are not at all slow). +- label needs "expected char width" +- toplevel should enforce that windows always be partially visible +- maybe move window managing functionality into toplevel + +- implement suicide command for server +- cavehippo wants hashstring to be changed to hash name +- pippij wants playerstealing to work between hostile players +- schmorp wants to rework the who output format +- attempt_jump tries to kick jumped-into monster,s but doesn't work + +"workarounded" but not solved: +(- IMPORTANT: move widgets to integer coordinates - fix containers!) +(- pango fontsize measure and decrease to achieve real pixel height) + +set_face 4783 => 70 +libpng warning: Ignoring gAMA chunk with gamma=0 +allocating id 71 +OK +set_face 4782 => 71 +libpng warning: Ignoring gAMA chunk with gamma=0 +allocating id 72 +OK +set_face 4781 => 72 +libpng warning: Ignoring gAMA chunk with gamma=0 +allocating id 73 +OK +set_face 4784 => 73 +libpng warning: Ignoring gAMA chunk with gamma=0 +