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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.123 by root, Mon Jun 5 00:17:47 2006 UTC vs.
Revision 1.128 by root, Mon Jun 5 03:06:04 2006 UTC

812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: password-entry dialog (query!) not hidden, should be fixed 11- IMPORTANT: password-entry dialog (query!) not hidden, should be fixed
12 together with removing query dialog altogether. 12 together with removing query dialog altogether.
13- IMPORTANT: message log window often loses contents after refreshes/res switches 13- IMPORTANT: toggle stats/messgae log window to visible while character creation is active.
14 (m,aybe not, maybe after loging out and in again?)
15 also: message log window now visibly flickers, must be soem horrid bug
16- IMPORTANT: statusbox update timer
17- IMPORTANT: statusbox tooltip must not go away on updates
18- IMPORTANT: history for completer (cursor-up) 14- IMPORTANT: history for completer (cursor-up)
19- IMPORTANT: toggle stats/messgae log window to visible while character creation is active.
20- IMPORTANT: stats window looks like shit initially (widget allocation?)
21 15
16- message log/textview flickers on update.
22- binding window and editor layout broken for long recordings 17- binding window and editor layout broken for long recordings
23- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction 18- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction
19 (use popups, not buttons)
24- minor: skill list which shows XP and lets u bind stuff 20- minor: skill list which shows XP and lets u bind stuff
25 21
26should be solved/investitaged before release: 22should be solved/investitaged before release:
27- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx) 23- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx)
28 and add column titles (also for other tables like inventory and bindings) 24 and add column titles (also for other tables like inventory and bindings)
29- log messages received and commands sent to ~/.crossfire/log.$ip 25- log messages received and commands sent to ~/.crossfire/log.$ip
30- the binding editor should have a append-record mode or something like that 26- the binding editor should have a append-record mode or something like that
31- rethink message display in lower left corner
32- cairo/win32 looks like shit (premultiplied alpha bug?) 27- cairo/win32 looks like shit (premultiplied alpha bug?)
28 (despite horrendous efforts, this is likely not fixable except by building a custom
29 libcairo for win32).
33- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 30- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
34 (after starting, press quit) 31 (after starting, press quit)
35- better focus management: put focus onto active windows, remove it again later 32- better focus management: put focus onto active windows, remove it again later
33 (mainly to speed up gui interaction when map isn't important).
36- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 34- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
37- enter runmode when cursor-key repeats (maybe not?) 35- enter runmode when cursor-key repeats (maybe not?)
38- mapmap (overview) - scroll visible area by clicking/dragging 36- mapmap (overview) - scroll visible area by clicking/dragging
39- split up gauges into: head, body and foot, so that contents begin in the interior of gauges 37- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
40- maybe move window managing functionality into toplevel 38- maybe move window managing functionality into toplevel
41- better window management (graphical feedback) 39- better window management (graphical feedback)
42- the player weight somehow updates strangely when dropping/picking up 40- the player weight somehow updates strangely when dropping/picking up
43 41
44low priority: 42low priority:
43- use more graphical frames/separators to make dialogs more eye-pleasing/clean.
44- investigate fill widget option.
45- win32, fow_tetxure sometimes nukes other textures 45- win32, fow_tetxure sometimes nukes other textures
46 (mostly fixed, but still there: displays list and texture uploads do not go well together) 46 (mostly fixed, but still there: displays list and texture uploads do not go well together)
47- get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation. 47- get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation.
48- completer should know more about arguments, e.g. cast summon pet monster, 48- completer should know more about arguments, e.g. cast summon pet monster,
49 or that some commands do not take arguments ("drop all"). 49 or that some commands do not take arguments ("drop all").

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