--- deliantra/Deliantra-Client/TODO 2006/06/05 00:17:47 1.123 +++ deliantra/Deliantra-Client/TODO 2006/06/05 05:06:21 1.129 @@ -8,19 +8,17 @@ 12:17 <@schmorp> remind me of it 12:17 <@schmorp> qwhen i next bundle it +- IMPORTANT: vidmode change considered harmful +- IMPORTANT: why is windows many times faster at displaying the documentation? - IMPORTANT: password-entry dialog (query!) not hidden, should be fixed together with removing query dialog altogether. -- IMPORTANT: message log window often loses contents after refreshes/res switches - (m,aybe not, maybe after loging out and in again?) - also: message log window now visibly flickers, must be soem horrid bug -- IMPORTANT: statusbox update timer -- IMPORTANT: statusbox tooltip must not go away on updates -- IMPORTANT: history for completer (cursor-up) - IMPORTANT: toggle stats/messgae log window to visible while character creation is active. -- IMPORTANT: stats window looks like shit initially (widget allocation?) +- IMPORTANT: history for completer (cursor-up) +- message log/textview flickers on update. - binding window and editor layout broken for long recordings - sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction + (use popups, not buttons) - minor: skill list which shows XP and lets u bind stuff should be solved/investitaged before release: @@ -28,11 +26,13 @@ and add column titles (also for other tables like inventory and bindings) - log messages received and commands sent to ~/.crossfire/log.$ip - the binding editor should have a append-record mode or something like that -- rethink message display in lower left corner - cairo/win32 looks like shit (premultiplied alpha bug?) + (despite horrendous efforts, this is likely not fixable except by building a custom + libcairo for win32). - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. (after starting, press quit) - better focus management: put focus onto active windows, remove it again later + (mainly to speed up gui interaction when map isn't important). - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. - enter runmode when cursor-key repeats (maybe not?) - mapmap (overview) - scroll visible area by clicking/dragging @@ -42,6 +42,8 @@ - the player weight somehow updates strangely when dropping/picking up low priority: +- use more graphical frames/separators to make dialogs more eye-pleasing/clean. +- investigate fill widget option. - win32, fow_tetxure sometimes nukes other textures (mostly fixed, but still there: displays list and texture uploads do not go well together) - get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation.