--- deliantra/Deliantra-Client/TODO 2006/06/05 05:06:21 1.129 +++ deliantra/Deliantra-Client/TODO 2006/07/02 16:25:19 1.185 @@ -1,6 +1,6 @@ http://www.vionline.com/sound.html http://www.stonewashed.net/2.html - + http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 12:17 <@schmorp> i do list all libs manually for pclient @@ -8,40 +8,45 @@ 12:17 <@schmorp> remind me of it 12:17 <@schmorp> qwhen i next bundle it -- IMPORTANT: vidmode change considered harmful -- IMPORTANT: why is windows many times faster at displaying the documentation? -- IMPORTANT: password-entry dialog (query!) not hidden, should be fixed - together with removing query dialog altogether. -- IMPORTANT: toggle stats/messgae log window to visible while character creation is active. -- IMPORTANT: history for completer (cursor-up) - -- message log/textview flickers on update. +- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) + bind action stays open when closing theamcro recorder +- IMPORTANT: discuss topmost menu, minor issues + +should be solved/investitaged before BETA release: +- floorbox should show currently open container +- make simple inventory filters: most recently added/changed, normal, only unlocked +- binding keys is too complicated in the general case => disucss +- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) +- maybe support mb4/mb5 on selected widgets to facilitate scrolling + (inventory, spell list, messge log...) => marc +- add lmb mouse = cast, mmb2 = invoke or so to spell list. +- maybe open the help viewer on the first start, or a simple dialog that + initially lists keybidings for gcfclient converts. - binding window and editor layout broken for long recordings -- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction - (use popups, not buttons) - minor: skill list which shows XP and lets u bind stuff - -should be solved/investitaged before release: -- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx) - and add column titles (also for other tables like inventory and bindings) -- log messages received and commands sent to ~/.crossfire/log.$ip -- the binding editor should have a append-record mode or something like that -- cairo/win32 looks like shit (premultiplied alpha bug?) - (despite horrendous efforts, this is likely not fixable except by building a custom - libcairo for win32). - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. (after starting, press quit) -- better focus management: put focus onto active windows, remove it again later - (mainly to speed up gui interaction when map isn't important). -- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. -- enter runmode when cursor-key repeats (maybe not?) - mapmap (overview) - scroll visible area by clicking/dragging -- split up gauges into: head, body and foot, so that contents begin in the interior of gauges -- maybe move window managing functionality into toplevel -- better window management (graphical feedback) -- the player weight somehow updates strangely when dropping/picking up +- maybe move window managing functionality into toplevel: better window management (graphical feedback) -low priority: +should be solved/investigated before 1.0 release: +- but fullscreen => minimize (alt-esc) => no way to go back [windows] +- spell list => scroll down => "Pickup" => scrollbar not updated +- what happened to the dialog being shown when modifiera are pressed, showing + keybindings for this modifier? +- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. +- split up gauges into: head, body and foot, so that contents begin in the interior of gauges +- enter runmode when cursor-key repeats (maybe not?) +- better focus management: put focus onto active windows, remove it again later + (mainly to speed up gui interaction when map isn't important). +- cairo/win32 looks like shit (premultiplied alpha bug?) + (despite horrendous efforts, this is likely not fixable except by building a custom + libcairo for win32). + (update: disabled antialiasing, this looks bad, but much better than antialiasing) +- the binding editor should have a append-record mode or something like that +- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx) + and add column titles (also for other tables like inventory and bindings) +- sliders do not change size after reconfigure. - use more graphical frames/separators to make dialogs more eye-pleasing/clean. - investigate fill widget option. - win32, fow_tetxure sometimes nukes other textures