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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.13 by root, Sun Apr 16 07:36:22 2006 UTC vs.
Revision 1.19 by root, Tue Apr 18 02:04:22 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
3- mapmap (overview)
4 - convetr to real window
5 - draw rectangle around visible area
6 - scroll visible area
7 - make size configurable/reesizable
8- use real mapmap size in map caching, not hardcoded 250 size
9- save only dirty cached maps, and save dirty maps != current map
10- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
11- the stats for the gauges which get into the stats_update function are somehow weird
3- IMPORTANT: map scroll darken code does not work 12- IMPORTANT: map scroll darken code does not work
4- IMPORTANT: message window entry widget should defocus automatically when invoked
5 from the map widget.
6- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too 13- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
7- message window layout broken (entry too small). 14- message window layout broken (entry too small).
8- mesa-rendering of textview shows only garbage and/or another texture 15- mesa-rendering of textview shows only garbage and/or another texture
9- IMPORTANT: user interface (window positions etc.) should be saved, but 16- IMPORTANT: user interface (window positions etc.) should be saved, but
10 a) switching modes clears/recreates all widgets (has to, as parameters 17 a) switching modes clears/recreates all widgets (has to, as parameters
12 b) widget layout is nontrivial as to not obscure map 19 b) widget layout is nontrivial as to not obscure map
13 c) need better way to center map then middle-button, maybe map overview 20 c) need better way to center map then middle-button, maybe map overview
14 (but updates will be slow UPDATE updates are not at all slow). 21 (but updates will be slow UPDATE updates are not at all slow).
15- labels are generally shown too small 22- labels are generally shown too small
16- labels have an extra " " at the end that affects size calculations(?) 23- labels have an extra " " at the end that affects size calculations(?)
17- label needs "expected char size" 24- label needs "expected char width"
18- make font description copy: font size changes hurt A LOT (really?) 25- make font description copy: font size changes hurt A LOT (really?)
19- toplevel should enforce that windows always be partially visible 26- toplevel should enforce that windows always be partially visible
20- maybe move window managing functionality into toplevel 27- maybe move window managing functionality into toplevel
21 28
22- cavehippo wants hashstring to be changed to hash name 29- cavehippo wants hashstring to be changed to hash name
30- pippij wants playerstealing to work between hostile players
31- schmorp wants to rework the who output format
23 32
24"workarounded" but not solved: 33"workarounded" but not solved:
25(- IMPORTANT: move widgets to integer coordinates - fix containers!) 34(- IMPORTANT: move widgets to integer coordinates - fix containers!)
26(- pango fontsize measure and decrease to achieve real pixel height) 35(- pango fontsize measure and decrease to achieve real pixel height)
27 36

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