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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.127 by root, Mon Jun 5 02:25:10 2006 UTC vs.
Revision 1.137 by root, Mon Jun 5 21:45:00 2006 UTC

10 10
11- IMPORTANT: password-entry dialog (query!) not hidden, should be fixed 11- IMPORTANT: password-entry dialog (query!) not hidden, should be fixed
12 together with removing query dialog altogether. 12 together with removing query dialog altogether.
13- IMPORTANT: toggle stats/messgae log window to visible while character creation is active. 13- IMPORTANT: toggle stats/messgae log window to visible while character creation is active.
14- IMPORTANT: history for completer (cursor-up) 14- IMPORTANT: history for completer (cursor-up)
15- IMPORTANT: bind keys using the completer
15 16
17should be solved/investitaged before BETA release:
18- maybe open the help viewer on the first start, or a simple dialog that
19 initially lists keybidings for gcfclient converts.
20- put metaserver list into scrolled viewport, move Use button to back,
21 add tooltips, close together with setup dialog or even notebook page
22 becoming invisible.
23- message log/textview flickers on update.
16- binding window and editor layout broken for long recordings 24- binding window and editor layout broken for long recordings
17- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction 25- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction
26 (use popups, not buttons)
18- minor: skill list which shows XP and lets u bind stuff 27- minor: skill list which shows XP and lets u bind stuff
28- adding another notebook page "Debug" that sets debnugging flags might or
29 might not help tracking down bugs in the field?
30- log messages received and commands sent to ~/.crossfire/log.$ip
31- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
32 (after starting, press quit)
33- mapmap (overview) - scroll visible area by clicking/dragging
34- maybe move window managing functionality into toplevel: better window management (graphical feedback)
35- the player weight somehow updates strangely when dropping/picking up
36 (update: is this still the case?)
19 37
20should be solved/investitaged before release: 38should be solved/investigated before 1.0 release:
21- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx) 39- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
22 and add column titles (also for other tables like inventory and bindings) 40- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
23- log messages received and commands sent to ~/.crossfire/log.$ip 41- enter runmode when cursor-key repeats (maybe not?)
24- the binding editor should have a append-record mode or something like that 42- better focus management: put focus onto active windows, remove it again later
25- rethink message display in lower left corner 43 (mainly to speed up gui interaction when map isn't important).
26- cairo/win32 looks like shit (premultiplied alpha bug?) 44- cairo/win32 looks like shit (premultiplied alpha bug?)
27 (despite horrendous efforts, this is likely not fixable except by building a custom 45 (despite horrendous efforts, this is likely not fixable except by building a custom
28 libcairo for win32). 46 libcairo for win32).
29- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 47 (update: disabled antialiasing, this looks bad, but much better than antialiasing)
30 (after starting, press quit) 48- the binding editor should have a append-record mode or something like that
31- better focus management: put focus onto active windows, remove it again later 49- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx)
32 (mainly to speed up gui interaction when map isn't important). 50 and add column titles (also for other tables like inventory and bindings)
33- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 51- sliders do not change size after reconfigure.
34- enter runmode when cursor-key repeats (maybe not?) 52- use more graphical frames/separators to make dialogs more eye-pleasing/clean.
35- mapmap (overview) - scroll visible area by clicking/dragging 53- investigate fill widget option.
36- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
37- maybe move window managing functionality into toplevel
38- better window management (graphical feedback)
39- the player weight somehow updates strangely when dropping/picking up
40
41low priority:
42- win32, fow_tetxure sometimes nukes other textures 54- win32, fow_tetxure sometimes nukes other textures
43 (mostly fixed, but still there: displays list and texture uploads do not go well together) 55 (mostly fixed, but still there: displays list and texture uploads do not go well together)
44- get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation. 56- get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation.
45- completer should know more about arguments, e.g. cast summon pet monster, 57- completer should know more about arguments, e.g. cast summon pet monster,
46 or that some commands do not take arguments ("drop all"). 58 or that some commands do not take arguments ("drop all").

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