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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.139 by root, Mon Jun 5 22:14:57 2006 UTC vs.
Revision 1.182 by root, Wed Jun 28 23:39:14 2006 UTC

1http://www.vionline.com/sound.html 1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html 2http://www.stonewashed.net/2.html
3 3
4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5 5
612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: pickup ratio not settable? 11- IPORTANT³: server crashes
12- IMPORTANT: password-entry dialog (query!) not hidden, should be fixed 12>In the ruins of Narcopin lies the tomb of Aljwaf.
13 together with removing query dialog altogether. 13...
14- IMPORTANT: toggle stats/messgae log window to visible while character creation is active. 14..
15- IMPORTANT: history for completer (cursor-up) 15many dangers, great rew<
16- IMPORTANT: bind keys using the completer 16- IMPORTANT: running over or pickung up large stacks is etxremely slow
17- IMPORTANT: map-clicking is still off-by-one randomly 17 = it still takes "long", but is orders of magnitude faster
18- IMPORTANT: client freezes when applyign savebed due to rebuild_spell_list taking 18- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
19 seconds due to repeated calls. 19- IMPORTANT: texture reload not working on scaras machine (maybe now)
20- IMPORTANT: spell list doens't even remove spells(??) 20 tetxure reload works. but fullscreen => minimize => no way to go back
21- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
22- IMPORTANT: discuss topmost menu, minor issues
2301:17 <Scara> ich habs grad nochmal getestet, es ist so das wenn ein item mit shift +
24 leftclick gedropped wird verbliebt ein bild davon im inventory, anders
25 wenn man mit dem befehl "drop *" etwas dropped verschwindet es aus dem
26 inventory, wird etwas mit middle click gegessen bleibt es auch im
27 inventory, auch wenn es eigendlich nicht dort ist
28
21 29
22should be solved/investitaged before BETA release: 30should be solved/investitaged before BETA release:
31- floorbox should show currently open container
32- make simple inventory filters: most recently added/changed, normal, only unlocked
33- binding keys is too complicated in the general case => disucss
34- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
35- maybe support mb4/mb5 on selected widgets to facilitate scrolling
36 (inventory, spell list, messge log...) => marc
37- add lmb mouse = cast, mmb2 = invoke or so to spell list.
23- maybe open the help viewer on the first start, or a simple dialog that 38- maybe open the help viewer on the first start, or a simple dialog that
24 initially lists keybidings for gcfclient converts. 39 initially lists keybidings for gcfclient converts.
25- add a "serve rinfo" setup page that tells you what the server supports
26 and more importantly what it does not support.
27- put metaserver list into scrolled viewport, move Use button to back,
28 add tooltips, close together with setup dialog or even notebook page
29 becoming invisible.
30- message log/textview flickers on update.
31- binding window and editor layout broken for long recordings 40- binding window and editor layout broken for long recordings
32- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction
33 (use popups, not buttons)
34- minor: skill list which shows XP and lets u bind stuff 41- minor: skill list which shows XP and lets u bind stuff
35- adding another notebook page "Debug" that sets debnugging flags might or
36 might not help tracking down bugs in the field?
37- log messages received and commands sent to ~/.crossfire/log.$ip
38- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 42- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
39 (after starting, press quit) 43 (after starting, press quit)
40- mapmap (overview) - scroll visible area by clicking/dragging 44- mapmap (overview) - scroll visible area by clicking/dragging
41- maybe move window managing functionality into toplevel: better window management (graphical feedback) 45- maybe move window managing functionality into toplevel: better window management (graphical feedback)
42- the player weight somehow updates strangely when dropping/picking up
43 (update: is this still the case?)
44 46
45should be solved/investigated before 1.0 release: 47should be solved/investigated before 1.0 release:
46- slider e.g. in setup/Spells is not updated when becoming visible 48- spell list => scroll down => "Pickup" => scrollbar not updated
49- what happened to the dialog being shown when modifiera are pressed, showing
50 keybindings for this modifier?
47- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 51- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
48- split up gauges into: head, body and foot, so that contents begin in the interior of gauges 52- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
49- enter runmode when cursor-key repeats (maybe not?) 53- enter runmode when cursor-key repeats (maybe not?)
50- better focus management: put focus onto active windows, remove it again later 54- better focus management: put focus onto active windows, remove it again later
51 (mainly to speed up gui interaction when map isn't important). 55 (mainly to speed up gui interaction when map isn't important).

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