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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.14 by root, Sun Apr 16 17:35:47 2006 UTC vs.
Revision 1.23 by root, Wed Apr 19 23:37:48 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
3- IMPIMPIMP-ORA-ANT: history for commandline :)
4- enter runmode when cursor-key repeats
5- mapmap (overview)
6 - convetr to real window
7 - draw rectangle around visible area
8 - scroll visible area
9 - make size configurable/reesizable
10- use real mapmap size in map caching, not hardcoded 250 size
11- save only dirty cached maps, and save dirty maps != current map
12- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
13- the stats for the gauges which get into the stats_update function are somehow weird
3- IMPORTANT: map scroll darken code does not work 14- IMPORTANT: map scroll darken code does not work
4- IMPORTANT: message window entry widget should defocus automatically when invoked
5 from the map widget.
6- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too 15- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
7- message window layout broken (entry too small). 16- message window layout broken (entry too small).
8- mesa-rendering of textview shows only garbage and/or another texture 17- mesa-rendering of textview shows only garbage and/or another texture
9- IMPORTANT: user interface (window positions etc.) should be saved, but 18- IMPORTANT: user interface (window positions etc.) should be saved, but
10 a) switching modes clears/recreates all widgets (has to, as parameters 19 a) switching modes clears/recreates all widgets (has to, as parameters
11 are not resolution-independent) 20 are not resolution-independent)
12 b) widget layout is nontrivial as to not obscure map 21 b) widget layout is nontrivial as to not obscure map
13 c) need better way to center map then middle-button, maybe map overview 22 c) need better way to center map then middle-button, maybe map overview
14 (but updates will be slow UPDATE updates are not at all slow). 23 (but updates will be slow UPDATE updates are not at all slow).
15- labels are generally shown too small
16- labels have an extra " " at the end that affects size calculations(?)
17- label needs "expected char width" 24- label needs "expected char width"
18- make font description copy: font size changes hurt A LOT (really?)
19- toplevel should enforce that windows always be partially visible 25- toplevel should enforce that windows always be partially visible
20- maybe move window managing functionality into toplevel 26- maybe move window managing functionality into toplevel
21 27
28- implement suicide command for server
22- cavehippo wants hashstring to be changed to hash name 29- cavehippo wants hashstring to be changed to hash name
30- pippij wants playerstealing to work between hostile players
31- schmorp wants to rework the who output format
32- attempt_jump tries to kick jumped-into monster,s but doesn't work
23 33
24"workarounded" but not solved: 34"workarounded" but not solved:
25(- IMPORTANT: move widgets to integer coordinates - fix containers!) 35(- IMPORTANT: move widgets to integer coordinates - fix containers!)
26(- pango fontsize measure and decrease to achieve real pixel height) 36(- pango fontsize measure and decrease to achieve real pixel height)
27 37

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