--- deliantra/Deliantra-Client/TODO 2006/04/16 17:35:47 1.14 +++ deliantra/Deliantra-Client/TODO 2006/04/19 23:37:48 1.23 @@ -1,8 +1,17 @@ http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html +- IMPIMPIMP-ORA-ANT: history for commandline :) +- enter runmode when cursor-key repeats +- mapmap (overview) + - convetr to real window + - draw rectangle around visible area + - scroll visible area + - make size configurable/reesizable +- use real mapmap size in map caching, not hardcoded 250 size +- save only dirty cached maps, and save dirty maps != current map +- elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges +- the stats for the gauges which get into the stats_update function are somehow weird - IMPORTANT: map scroll darken code does not work -- IMPORTANT: message window entry widget should defocus automatically when invoked - from the map widget. - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too - message window layout broken (entry too small). - mesa-rendering of textview shows only garbage and/or another texture @@ -12,14 +21,15 @@ b) widget layout is nontrivial as to not obscure map c) need better way to center map then middle-button, maybe map overview (but updates will be slow UPDATE updates are not at all slow). -- labels are generally shown too small -- labels have an extra " " at the end that affects size calculations(?) - label needs "expected char width" -- make font description copy: font size changes hurt A LOT (really?) - toplevel should enforce that windows always be partially visible - maybe move window managing functionality into toplevel +- implement suicide command for server - cavehippo wants hashstring to be changed to hash name +- pippij wants playerstealing to work between hostile players +- schmorp wants to rework the who output format +- attempt_jump tries to kick jumped-into monster,s but doesn't work "workarounded" but not solved: (- IMPORTANT: move widgets to integer coordinates - fix containers!)