ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/TODO
(Generate patch)

Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.128 by root, Mon Jun 5 03:06:04 2006 UTC vs.
Revision 1.156 by elmex, Tue Jun 13 10:28:36 2006 UTC

612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: password-entry dialog (query!) not hidden, should be fixed 11- IMPORTANT: recording multiple macros results in only one macro recorded
12 together with removing query dialog altogether. 12- IMPORTANT: texture reload not working on scaras machine
13- IMPORTANT: toggle stats/messgae log window to visible while character creation is active. 13- IMPORTANT: bind keys using the completer
14- IMPORTANT: history for completer (cursor-up) 14- IMPORTANT: binding keys should be interruptible, e.g. by closing the dialog
15- IMPORTANT: gauge size adjustment wreaks havoc
15 16
16- message log/textview flickers on update. 17should be solved/investitaged before BETA release:
18- maybe support mb4/mb5 on selected widgets to facilitate scrolling
19 (inventory, spell list, messge log...) => marc
20- add lmb mouse = cast, mmb2 = invoke or so to spell list.
21- maybe open the help viewer on the first start, or a simple dialog that
22 initially lists keybidings for gcfclient converts.
17- binding window and editor layout broken for long recordings 23- binding window and editor layout broken for long recordings
18- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction
19 (use popups, not buttons)
20- minor: skill list which shows XP and lets u bind stuff 24- minor: skill list which shows XP and lets u bind stuff
25- log messages received and commands sent to ~/.crossfire/log.$ip
26- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
27 (after starting, press quit)
28- mapmap (overview) - scroll visible area by clicking/dragging
29- maybe move window managing functionality into toplevel: better window management (graphical feedback)
30- the player weight somehow updates strangely when dropping/picking up
31 (update: is this still the case?)
21 32
22should be solved/investitaged before release: 33should be solved/investigated before 1.0 release:
23- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx) 34- what happened to the dialog being shown when modifiera are pressed, showing
24 and add column titles (also for other tables like inventory and bindings) 35 keybindings for this modifier?
25- log messages received and commands sent to ~/.crossfire/log.$ip 36- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
26- the binding editor should have a append-record mode or something like that 37- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
38- enter runmode when cursor-key repeats (maybe not?)
39- better focus management: put focus onto active windows, remove it again later
40 (mainly to speed up gui interaction when map isn't important).
27- cairo/win32 looks like shit (premultiplied alpha bug?) 41- cairo/win32 looks like shit (premultiplied alpha bug?)
28 (despite horrendous efforts, this is likely not fixable except by building a custom 42 (despite horrendous efforts, this is likely not fixable except by building a custom
29 libcairo for win32). 43 libcairo for win32).
30- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 44 (update: disabled antialiasing, this looks bad, but much better than antialiasing)
31 (after starting, press quit) 45- the binding editor should have a append-record mode or something like that
32- better focus management: put focus onto active windows, remove it again later 46- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx)
33 (mainly to speed up gui interaction when map isn't important). 47 and add column titles (also for other tables like inventory and bindings)
34- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 48- sliders do not change size after reconfigure.
35- enter runmode when cursor-key repeats (maybe not?)
36- mapmap (overview) - scroll visible area by clicking/dragging
37- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
38- maybe move window managing functionality into toplevel
39- better window management (graphical feedback)
40- the player weight somehow updates strangely when dropping/picking up
41
42low priority:
43- use more graphical frames/separators to make dialogs more eye-pleasing/clean. 49- use more graphical frames/separators to make dialogs more eye-pleasing/clean.
44- investigate fill widget option. 50- investigate fill widget option.
45- win32, fow_tetxure sometimes nukes other textures 51- win32, fow_tetxure sometimes nukes other textures
46 (mostly fixed, but still there: displays list and texture uploads do not go well together) 52 (mostly fixed, but still there: displays list and texture uploads do not go well together)
47- get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation. 53- get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines