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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.157 by elmex, Tue Jun 13 11:01:04 2006 UTC vs.
Revision 1.176 by elmex, Wed Jun 28 09:42:39 2006 UTC

1http://www.vionline.com/sound.html 1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html 2http://www.stonewashed.net/2.html
3 3
4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5 5
612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: recording multiple macros results in only one macro recorded 11- IPORTANT³: server crashes
12>In the ruins of Narcopin lies the tomb of Aljwaf.
13...
14..
15many dangers, great rew<
16- IMPORTANT²: if the metaserver dialog is open while save confgi was used, the client
17 crashe son every startup.
18- IMPORTANT: running over or pickung up large stacks is etxremely slow.
19- IMPORTANT: bind to key should always be verbose (DONE)
20 (elmex: what is meant by 'verbose' ?)
21 (^ whats being bound to a key, see other, similar, menu entries?)
22- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
23 (documenting as found: the binding window is behind other windows, since it forcefully grabs focus,
24 - it should always be topmost (z => 1000 or so)
25- IMPORTANT: armour might not be used in the protocol anymore, maybe resist_physical should be used as armour?
26 (or maybe even better: not have an Arm value anymore if its not used in the protocol?)
12- IMPORTANT: texture reload not working on scaras machine 27- IMPORTANT: texture reload not working on scaras machine (maybe now)
13- IMPORTANT: binding keys should be interruptible, e.g. by closing the dialog 28- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
14- IMPORTANT: gauge size adjustment wreaks havoc 29- IMPORTANT: discuss topmost menu, minor issues
15 30
16should be solved/investitaged before BETA release: 31should be solved/investitaged before BETA release:
32- binding keys is too complicated in the general case => disucss
33- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
34- the binding dialog is sometimes behind all windows
17- maybe support mb4/mb5 on selected widgets to facilitate scrolling 35- maybe support mb4/mb5 on selected widgets to facilitate scrolling
18 (inventory, spell list, messge log...) => marc 36 (inventory, spell list, messge log...) => marc
19- add lmb mouse = cast, mmb2 = invoke or so to spell list. 37- add lmb mouse = cast, mmb2 = invoke or so to spell list.
20- maybe open the help viewer on the first start, or a simple dialog that 38- maybe open the help viewer on the first start, or a simple dialog that
21 initially lists keybidings for gcfclient converts. 39 initially lists keybidings for gcfclient converts.
22- binding window and editor layout broken for long recordings 40- binding window and editor layout broken for long recordings
23- minor: skill list which shows XP and lets u bind stuff 41- minor: skill list which shows XP and lets u bind stuff
24- log messages received and commands sent to ~/.crossfire/log.$ip
25- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 42- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
26 (after starting, press quit) 43 (after starting, press quit)
27- mapmap (overview) - scroll visible area by clicking/dragging 44- mapmap (overview) - scroll visible area by clicking/dragging
28- maybe move window managing functionality into toplevel: better window management (graphical feedback) 45- maybe move window managing functionality into toplevel: better window management (graphical feedback)
29- the player weight somehow updates strangely when dropping/picking up 46- the player weight somehow updates strangely when dropping/picking up
30 (update: is this still the case?) 47 (update: is this still the case?)
31 48
32should be solved/investigated before 1.0 release: 49should be solved/investigated before 1.0 release:
50- spell list => scroll down => "Pickup" => scrollbar not updated
33- what happened to the dialog being shown when modifiera are pressed, showing 51- what happened to the dialog being shown when modifiera are pressed, showing
34 keybindings for this modifier? 52 keybindings for this modifier?
35- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 53- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
36- split up gauges into: head, body and foot, so that contents begin in the interior of gauges 54- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
37- enter runmode when cursor-key repeats (maybe not?) 55- enter runmode when cursor-key repeats (maybe not?)

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