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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.169 by root, Sun Jun 18 17:23:35 2006 UTC vs.
Revision 1.182 by root, Wed Jun 28 23:39:14 2006 UTC

1http://www.vionline.com/sound.html 1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html 2http://www.stonewashed.net/2.html
3 3
4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5 5
612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: ctrl-insert does (no longeR?) open the binding editor 11- IPORTANT³: server crashes
12- IMPORTANT: armour might not be used in the protocol anymore, maybe resist_physical should be used as armour? 12>In the ruins of Narcopin lies the tomb of Aljwaf.
13 (or maybe even better: not have an Arm value anymore if its not used in the protocol?) 13...
14..
15many dangers, great rew<
16- IMPORTANT: running over or pickung up large stacks is etxremely slow
17 = it still takes "long", but is orders of magnitude faster
14- IMPORTANT: new key bindings not shown, pleae look over the whole keybinding thing, there are myriads of little bugs (elmex) 18- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
15- IMPORTANT: recording multiple macros results in only one macro recorded
16- IMPORTANT: texture reload not working on scaras machine (maybe now) 19- IMPORTANT: texture reload not working on scaras machine (maybe now)
20 tetxure reload works. but fullscreen => minimize => no way to go back
17- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls 21- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
22- IMPORTANT: discuss topmost menu, minor issues
2301:17 <Scara> ich habs grad nochmal getestet, es ist so das wenn ein item mit shift +
24 leftclick gedropped wird verbliebt ein bild davon im inventory, anders
25 wenn man mit dem befehl "drop *" etwas dropped verschwindet es aus dem
26 inventory, wird etwas mit middle click gegessen bleibt es auch im
27 inventory, auch wenn es eigendlich nicht dort ist
28
18 29
19should be solved/investitaged before BETA release: 30should be solved/investitaged before BETA release:
31- floorbox should show currently open container
32- make simple inventory filters: most recently added/changed, normal, only unlocked
33- binding keys is too complicated in the general case => disucss
20- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) 34- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
21- the binding dialog is sometimes behind all windows
22- maybe support mb4/mb5 on selected widgets to facilitate scrolling 35- maybe support mb4/mb5 on selected widgets to facilitate scrolling
23 (inventory, spell list, messge log...) => marc 36 (inventory, spell list, messge log...) => marc
24- add lmb mouse = cast, mmb2 = invoke or so to spell list. 37- add lmb mouse = cast, mmb2 = invoke or so to spell list.
25- maybe open the help viewer on the first start, or a simple dialog that 38- maybe open the help viewer on the first start, or a simple dialog that
26 initially lists keybidings for gcfclient converts. 39 initially lists keybidings for gcfclient converts.
28- minor: skill list which shows XP and lets u bind stuff 41- minor: skill list which shows XP and lets u bind stuff
29- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 42- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
30 (after starting, press quit) 43 (after starting, press quit)
31- mapmap (overview) - scroll visible area by clicking/dragging 44- mapmap (overview) - scroll visible area by clicking/dragging
32- maybe move window managing functionality into toplevel: better window management (graphical feedback) 45- maybe move window managing functionality into toplevel: better window management (graphical feedback)
33- the player weight somehow updates strangely when dropping/picking up
34 (update: is this still the case?)
35 46
36should be solved/investigated before 1.0 release: 47should be solved/investigated before 1.0 release:
48- spell list => scroll down => "Pickup" => scrollbar not updated
37- what happened to the dialog being shown when modifiera are pressed, showing 49- what happened to the dialog being shown when modifiera are pressed, showing
38 keybindings for this modifier? 50 keybindings for this modifier?
39- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 51- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
40- split up gauges into: head, body and foot, so that contents begin in the interior of gauges 52- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
41- enter runmode when cursor-key repeats (maybe not?) 53- enter runmode when cursor-key repeats (maybe not?)

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