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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.11 by root, Sun Apr 16 07:25:29 2006 UTC vs.
Revision 1.17 by root, Mon Apr 17 09:08:54 2006 UTC

1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 1http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2 2
3- IMPORTANT: map scroll darken code does not work 3- IMPORTANT: map scroll darken code does not work
4- IMPORTANT: message window entry widget should defocus automatically when invoked 4- fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
5 from the map widget.
6- message window layout broken (entry too small). 5- message window layout broken (entry too small).
6- mesa-rendering of textview shows only garbage and/or another texture
7- IMPORTANT: user interface (window positions etc.) should be saved, but 7- IMPORTANT: user interface (window positions etc.) should be saved, but
8 a) switching modes clears/recreates all widgets (has to, as parameters 8 a) switching modes clears/recreates all widgets (has to, as parameters
9 are not resolution-independent) 9 are not resolution-independent)
10 b) widget layout is nontrivial as to not obscure map 10 b) widget layout is nontrivial as to not obscure map
11 c) need better way to center map then middle-button, maybe map overview 11 c) need better way to center map then middle-button, maybe map overview
12 (but updates will be slow UPDATE updates are not at all slow). 12 (but updates will be slow UPDATE updates are not at all slow).
13- labels are generally shown too small 13- labels are generally shown too small
14- labels have an extra " " at the end that affects size calculations(?) 14- labels have an extra " " at the end that affects size calculations(?)
15- label needs "expected char size" 15- label needs "expected char width"
16- make font description copy: font size changes hurt A LOT (really?) 16- make font description copy: font size changes hurt A LOT (really?)
17- toplevel should enforce that windows always be partially visible 17- toplevel should enforce that windows always be partially visible
18- maybe move window managing functionality into toplevel 18- maybe move window managing functionality into toplevel
19 19
20- cavehippo wants hashstring to be changed to hash name 20- cavehippo wants hashstring to be changed to hash name
21- pippij wants playerstealing to work between hostile players
22- schmorp wants to rework the who output format
21 23
22"workarounded" but not solved: 24"workarounded" but not solved:
23(- IMPORTANT: move widgets to integer coordinates - fix containers!) 25(- IMPORTANT: move widgets to integer coordinates - fix containers!)
24(- pango fontsize measure and decrease to achieve real pixel height) 26(- pango fontsize measure and decrease to achieve real pixel height)
25 27

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