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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.174 by root, Sun Jun 25 18:30:56 2006 UTC vs.
Revision 1.175 by root, Mon Jun 26 21:59:03 2006 UTC

1http://www.vionline.com/sound.html 1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html 2http://www.stonewashed.net/2.html
3 3
4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5 5
612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: spell list => scorll down => "Pickup" => scrollbar not updated 11- IPORTANT³: server crashes
12- IMPORTANT: bind to key in complete has no effect 12>In the ruins of Narcopin lies the tomb of Aljwaf.
13 + fixed 13...
14..
15many dangers, great rew<
16
17
18- IMPORTANT²: if the metaserver dialog is open while save confgi was used, the client
19 crashe son every startup.
20- IMPORTANT: running over or pickung up large stacks is etxremely slow.
21- IMPORTANT: bind to key should always be verbose (DONE)
14 - (and should be verbose) (elmex: what is meant by 'verbose' ?) 22 (elmex: what is meant by 'verbose' ?)
15- IMPORTANT: new key bindings not shown, 23 (^ whats being bound to a key, see other, similar, menu entries?)
16 + key bindings do refresh now correctly
17 - please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) 24- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
18- IMPORTANT: recording multiple macros results in only one macro recorded 25 (documenting as found: the binding window is behind other windows, since it forcefully grabs focus,
19 - how to 'record multiple macros'? (elmex: please explain) 26 - it should always be topmost (z => 1000 or so)
20- IMPORTANT: armour might not be used in the protocol anymore, maybe resist_physical should be used as armour? 27- IMPORTANT: armour might not be used in the protocol anymore, maybe resist_physical should be used as armour?
21 (or maybe even better: not have an Arm value anymore if its not used in the protocol?) 28 (or maybe even better: not have an Arm value anymore if its not used in the protocol?)
22- IMPORTANT: texture reload not working on scaras machine (maybe now) 29- IMPORTANT: texture reload not working on scaras machine (maybe now)
23- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls 30- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
31- IMPORTANT: discuss topmost menu, minor issues
24 32
25should be solved/investitaged before BETA release: 33should be solved/investitaged before BETA release:
34- binding keys is too complicated in the general case => disucss
26- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) 35- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
27- the binding dialog is sometimes behind all windows 36- the binding dialog is sometimes behind all windows
28- maybe support mb4/mb5 on selected widgets to facilitate scrolling 37- maybe support mb4/mb5 on selected widgets to facilitate scrolling
29 (inventory, spell list, messge log...) => marc 38 (inventory, spell list, messge log...) => marc
30- add lmb mouse = cast, mmb2 = invoke or so to spell list. 39- add lmb mouse = cast, mmb2 = invoke or so to spell list.
38- maybe move window managing functionality into toplevel: better window management (graphical feedback) 47- maybe move window managing functionality into toplevel: better window management (graphical feedback)
39- the player weight somehow updates strangely when dropping/picking up 48- the player weight somehow updates strangely when dropping/picking up
40 (update: is this still the case?) 49 (update: is this still the case?)
41 50
42should be solved/investigated before 1.0 release: 51should be solved/investigated before 1.0 release:
52- spell list => scroll down => "Pickup" => scrollbar not updated
43- what happened to the dialog being shown when modifiera are pressed, showing 53- what happened to the dialog being shown when modifiera are pressed, showing
44 keybindings for this modifier? 54 keybindings for this modifier?
45- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 55- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
46- split up gauges into: head, body and foot, so that contents begin in the interior of gauges 56- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
47- enter runmode when cursor-key repeats (maybe not?) 57- enter runmode when cursor-key repeats (maybe not?)

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