--- deliantra/Deliantra-Client/TODO 2006/06/05 22:30:35 1.140 +++ deliantra/Deliantra-Client/TODO 2006/06/28 09:45:10 1.177 @@ -1,6 +1,6 @@ http://www.vionline.com/sound.html http://www.stonewashed.net/2.html - + http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 12:17 <@schmorp> i do list all libs manually for pclient @@ -8,30 +8,35 @@ 12:17 <@schmorp> remind me of it 12:17 <@schmorp> qwhen i next bundle it -- IMPORTANT: pickup ratio not settable? -- IMPORTANT: password-entry dialog (query!) not hidden, should be fixed - together with removing query dialog altogether. -- IMPORTANT: toggle stats/messgae log window to visible while character creation is active. -- IMPORTANT: history for completer (cursor-up) -- IMPORTANT: bind keys using the completer -- IMPORTANT: map-clicking is still off-by-one randomly +- IPORTANT³: server crashes +>In the ruins of Narcopin lies the tomb of Aljwaf. +... +.. +many dangers, great rew< +- IMPORTANT²: if the metaserver dialog is open while save confgi was used, the client + crashe son every startup. +- IMPORTANT: running over or pickung up large stacks is etxremely slow. +- IMPORTANT: bind to key should always be verbose (DONE) + (elmex: what is meant by 'verbose' ?) + (^ whats being bound to a key, see other, similar, menu entries?) +- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) +- IMPORTANT: armour might not be used in the protocol anymore, maybe resist_physical should be used as armour? + (or maybe even better: not have an Arm value anymore if its not used in the protocol?) +- IMPORTANT: texture reload not working on scaras machine (maybe now) +- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls +- IMPORTANT: discuss topmost menu, minor issues should be solved/investitaged before BETA release: +- binding keys is too complicated in the general case => disucss +- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) +- the binding dialog is sometimes behind all windows +- maybe support mb4/mb5 on selected widgets to facilitate scrolling + (inventory, spell list, messge log...) => marc +- add lmb mouse = cast, mmb2 = invoke or so to spell list. - maybe open the help viewer on the first start, or a simple dialog that initially lists keybidings for gcfclient converts. -- add a "serve rinfo" setup page that tells you what the server supports - and more importantly what it does not support. -- put metaserver list into scrolled viewport, move Use button to back, - add tooltips, close together with setup dialog or even notebook page - becoming invisible. -- message log/textview flickers on update. - binding window and editor layout broken for long recordings -- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction - (use popups, not buttons) - minor: skill list which shows XP and lets u bind stuff -- adding another notebook page "Debug" that sets debnugging flags might or - might not help tracking down bugs in the field? -- log messages received and commands sent to ~/.crossfire/log.$ip - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. (after starting, press quit) - mapmap (overview) - scroll visible area by clicking/dragging @@ -40,7 +45,9 @@ (update: is this still the case?) should be solved/investigated before 1.0 release: -- slider e.g. in setup/Spells is not updated when becoming visible +- spell list => scroll down => "Pickup" => scrollbar not updated +- what happened to the dialog being shown when modifiera are pressed, showing + keybindings for this modifier? - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. - split up gauges into: head, body and foot, so that contents begin in the interior of gauges - enter runmode when cursor-key repeats (maybe not?)