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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.126 by root, Mon Jun 5 02:00:14 2006 UTC vs.
Revision 1.178 by elmex, Wed Jun 28 10:37:17 2006 UTC

1http://www.vionline.com/sound.html 1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html 2http://www.stonewashed.net/2.html
3 3
4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5 5
612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: password-entry dialog (query!) not hidden, should be fixed 11- IPORTANT³: server crashes
12 together with removing query dialog altogether. 12>In the ruins of Narcopin lies the tomb of Aljwaf.
13- IMPORTANT: toggle stats/messgae log window to visible while character creation is active. 13...
14- IMPORTANT: history for completer (cursor-up) 14..
15- IMPORTANT: stats window looks like shit initially (widget allocation?) 15many dangers, great rew<
16- IMPORTANT: running over or pickung up large stacks is etxremely slow.
17- IMPORTANT: bind to key should always be verbose (DONE)
18 (elmex: what is meant by 'verbose' ?)
19 (^ whats being bound to a key, see other, similar, menu entries?)
20- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
21- IMPORTANT: texture reload not working on scaras machine (maybe now)
22- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
23- IMPORTANT: discuss topmost menu, minor issues
16 24
25should be solved/investitaged before BETA release:
26- binding keys is too complicated in the general case => disucss
27- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
28- maybe support mb4/mb5 on selected widgets to facilitate scrolling
29 (inventory, spell list, messge log...) => marc
30- add lmb mouse = cast, mmb2 = invoke or so to spell list.
31- maybe open the help viewer on the first start, or a simple dialog that
32 initially lists keybidings for gcfclient converts.
17- binding window and editor layout broken for long recordings 33- binding window and editor layout broken for long recordings
18- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction
19- minor: skill list which shows XP and lets u bind stuff 34- minor: skill list which shows XP and lets u bind stuff
35- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
36 (after starting, press quit)
37- mapmap (overview) - scroll visible area by clicking/dragging
38- maybe move window managing functionality into toplevel: better window management (graphical feedback)
20 39
21should be solved/investitaged before release: 40should be solved/investigated before 1.0 release:
41- spell list => scroll down => "Pickup" => scrollbar not updated
42- what happened to the dialog being shown when modifiera are pressed, showing
43 keybindings for this modifier?
44- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
45- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
46- enter runmode when cursor-key repeats (maybe not?)
47- better focus management: put focus onto active windows, remove it again later
48 (mainly to speed up gui interaction when map isn't important).
49- cairo/win32 looks like shit (premultiplied alpha bug?)
50 (despite horrendous efforts, this is likely not fixable except by building a custom
51 libcairo for win32).
52 (update: disabled antialiasing, this looks bad, but much better than antialiasing)
53- the binding editor should have a append-record mode or something like that
22- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx) 54- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx)
23 and add column titles (also for other tables like inventory and bindings) 55 and add column titles (also for other tables like inventory and bindings)
24- log messages received and commands sent to ~/.crossfire/log.$ip 56- sliders do not change size after reconfigure.
25- the binding editor should have a append-record mode or something like that 57- use more graphical frames/separators to make dialogs more eye-pleasing/clean.
26- rethink message display in lower left corner 58- investigate fill widget option.
27- cairo/win32 looks like shit (premultiplied alpha bug?)
28- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
29 (after starting, press quit)
30- better focus management: put focus onto active windows, remove it again later
31- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
32- enter runmode when cursor-key repeats (maybe not?)
33- mapmap (overview) - scroll visible area by clicking/dragging
34- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
35- maybe move window managing functionality into toplevel
36- better window management (graphical feedback)
37- the player weight somehow updates strangely when dropping/picking up
38
39low priority:
40- win32, fow_tetxure sometimes nukes other textures 59- win32, fow_tetxure sometimes nukes other textures
41 (mostly fixed, but still there: displays list and texture uploads do not go well together) 60 (mostly fixed, but still there: displays list and texture uploads do not go well together)
42- get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation. 61- get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation.
43- completer should know more about arguments, e.g. cast summon pet monster, 62- completer should know more about arguments, e.g. cast summon pet monster,
44 or that some commands do not take arguments ("drop all"). 63 or that some commands do not take arguments ("drop all").

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