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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.166 by root, Thu Jun 15 15:50:22 2006 UTC vs.
Revision 1.178 by elmex, Wed Jun 28 10:37:17 2006 UTC

1http://www.vionline.com/sound.html 1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html 2http://www.stonewashed.net/2.html
3 3
4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5 5
612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: armour might not be used in the protocol anymore, maybe resist_physical should be used as armour? 11- IPORTANT³: server crashes
12 (or maybe even better: not have an Arm value anymore if its not used in the protocol?) 12>In the ruins of Narcopin lies the tomb of Aljwaf.
13...
14..
15many dangers, great rew<
16- IMPORTANT: running over or pickung up large stacks is etxremely slow.
17- IMPORTANT: bind to key should always be verbose (DONE)
18 (elmex: what is meant by 'verbose' ?)
19 (^ whats being bound to a key, see other, similar, menu entries?)
13- IMPORTANT: new key bindings not shown, pleae look over the whole keybinding thing, there are myriads of little bugs (elmex) 20- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
14- IMPORTANT: recording multiple macros results in only one macro recorded
15- IMPORTANT: texture reload not working on scaras machine (maybe now) 21- IMPORTANT: texture reload not working on scaras machine (maybe now)
16- IMPORTANT: make close button optional to the very few windows that support it
17- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls 22- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
18- IMPORTANT: magic mapping moves randomly when we scroll the map internally 23- IMPORTANT: discuss topmost menu, minor issues
19- IMPORTANT: put keybindings and loginname and related info into $CFG->{profile}{default} so
20 we can add profiles *later*.
21 24
22should be solved/investitaged before BETA release: 25should be solved/investitaged before BETA release:
26- binding keys is too complicated in the general case => disucss
23- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) 27- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
24- the binding dialog is sometimes behind all windows
25- maybe support mb4/mb5 on selected widgets to facilitate scrolling 28- maybe support mb4/mb5 on selected widgets to facilitate scrolling
26 (inventory, spell list, messge log...) => marc 29 (inventory, spell list, messge log...) => marc
27- add lmb mouse = cast, mmb2 = invoke or so to spell list. 30- add lmb mouse = cast, mmb2 = invoke or so to spell list.
28- maybe open the help viewer on the first start, or a simple dialog that 31- maybe open the help viewer on the first start, or a simple dialog that
29 initially lists keybidings for gcfclient converts. 32 initially lists keybidings for gcfclient converts.
31- minor: skill list which shows XP and lets u bind stuff 34- minor: skill list which shows XP and lets u bind stuff
32- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 35- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
33 (after starting, press quit) 36 (after starting, press quit)
34- mapmap (overview) - scroll visible area by clicking/dragging 37- mapmap (overview) - scroll visible area by clicking/dragging
35- maybe move window managing functionality into toplevel: better window management (graphical feedback) 38- maybe move window managing functionality into toplevel: better window management (graphical feedback)
36- the player weight somehow updates strangely when dropping/picking up
37 (update: is this still the case?)
38 39
39should be solved/investigated before 1.0 release: 40should be solved/investigated before 1.0 release:
41- spell list => scroll down => "Pickup" => scrollbar not updated
40- what happened to the dialog being shown when modifiera are pressed, showing 42- what happened to the dialog being shown when modifiera are pressed, showing
41 keybindings for this modifier? 43 keybindings for this modifier?
42- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 44- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
43- split up gauges into: head, body and foot, so that contents begin in the interior of gauges 45- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
44- enter runmode when cursor-key repeats (maybe not?) 46- enter runmode when cursor-key repeats (maybe not?)

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