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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.136 by root, Mon Jun 5 21:43:54 2006 UTC vs.
Revision 1.181 by root, Wed Jun 28 21:43:14 2006 UTC

1http://www.vionline.com/sound.html 1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html 2http://www.stonewashed.net/2.html
3 3
4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5 5
612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: password-entry dialog (query!) not hidden, should be fixed 11- IPORTANT³: server crashes
12 together with removing query dialog altogether. 12>In the ruins of Narcopin lies the tomb of Aljwaf.
13- IMPORTANT: toggle stats/messgae log window to visible while character creation is active. 13...
14- IMPORTANT: history for completer (cursor-up) 14..
15- IMPORTANT: bind keys using the completer 15many dangers, great rew<
16- IMPORTANT: running over or pickung up large stacks is etxremely slow
17 = it still takes "long", but is orders of magnitude faster
18- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
19- IMPORTANT: texture reload not working on scaras machine (maybe now)
20 tetxure reload works. but fullscreen => minimize => no way to go back
21- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
22- IMPORTANT: discuss topmost menu, minor issues
16 23
17should be solved/investitaged before BETA release: 24should be solved/investitaged before BETA release:
18- put metaserver list into scrolled viewport, move Use button to back, 25- floorbox should show currently open container
19 add tooltips, close together with setup dialog or even notebook page 26- make simple inventory filters: most recently added/changed, normal, only unlocked
20 becoming invisible. 27- binding keys is too complicated in the general case => disucss
21- message log/textview flickers on update. 28- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
29- maybe support mb4/mb5 on selected widgets to facilitate scrolling
30 (inventory, spell list, messge log...) => marc
31- add lmb mouse = cast, mmb2 = invoke or so to spell list.
32- maybe open the help viewer on the first start, or a simple dialog that
33 initially lists keybidings for gcfclient converts.
22- binding window and editor layout broken for long recordings 34- binding window and editor layout broken for long recordings
23- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction
24 (use popups, not buttons)
25- minor: skill list which shows XP and lets u bind stuff 35- minor: skill list which shows XP and lets u bind stuff
26- adding another notebook page "Debug" that sets debnugging flags might or
27 might not help tracking down bugs in the field?
28- log messages received and commands sent to ~/.crossfire/log.$ip
29- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 36- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
30 (after starting, press quit) 37 (after starting, press quit)
31- mapmap (overview) - scroll visible area by clicking/dragging 38- mapmap (overview) - scroll visible area by clicking/dragging
32- maybe move window managing functionality into toplevel: better window management (graphical feedback) 39- maybe move window managing functionality into toplevel: better window management (graphical feedback)
33- the player weight somehow updates strangely when dropping/picking up
34 (update: is this still the case?)
35 40
36should be solved/investigated before 1.0 release: 41should be solved/investigated before 1.0 release:
42- spell list => scroll down => "Pickup" => scrollbar not updated
43- what happened to the dialog being shown when modifiera are pressed, showing
44 keybindings for this modifier?
37- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 45- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
38- split up gauges into: head, body and foot, so that contents begin in the interior of gauges 46- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
39- enter runmode when cursor-key repeats (maybe not?) 47- enter runmode when cursor-key repeats (maybe not?)
40- better focus management: put focus onto active windows, remove it again later 48- better focus management: put focus onto active windows, remove it again later
41 (mainly to speed up gui interaction when map isn't important). 49 (mainly to speed up gui interaction when map isn't important).

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