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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.145 by root, Tue Jun 6 07:54:01 2006 UTC vs.
Revision 1.182 by root, Wed Jun 28 23:39:14 2006 UTC

1http://www.vionline.com/sound.html 1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html 2http://www.stonewashed.net/2.html
3 3
4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5 5
612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: recording multiple macros results in only one macro recorded 11- IPORTANT³: server crashes
12>In the ruins of Narcopin lies the tomb of Aljwaf.
13...
14..
15many dangers, great rew<
16- IMPORTANT: running over or pickung up large stacks is etxremely slow
17 = it still takes "long", but is orders of magnitude faster
18- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
12- IMPORTANT: texture reload not working on scaras machine 19- IMPORTANT: texture reload not working on scaras machine (maybe now)
13- IMPORTANT: pickup ratio not settable? 20 tetxure reload works. but fullscreen => minimize => no way to go back
14- IMPORTANT: tooltips that are near the bottom of the screen should be completely visible. 21- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
15- IMPORTANT: history for completer (cursor-up) 22- IMPORTANT: discuss topmost menu, minor issues
16- IMPORTANT: bind keys using the completer 2301:17 <Scara> ich habs grad nochmal getestet, es ist so das wenn ein item mit shift +
17- IMPORTANT: map-clicking is still off-by-one randomly 24 leftclick gedropped wird verbliebt ein bild davon im inventory, anders
18- IMPORTANT: binding keys should be interruptible, e.g. by closing the dialog 25 wenn man mit dem befehl "drop *" etwas dropped verschwindet es aus dem
19- IMPORTANT: pickup, spell-list etc. try to send commands to the server even when $CONN is not available 26 inventory, wird etwas mit middle click gegessen bleibt es auch im
27 inventory, auch wenn es eigendlich nicht dort ist
28
20 29
21should be solved/investitaged before BETA release: 30should be solved/investitaged before BETA release:
31- floorbox should show currently open container
32- make simple inventory filters: most recently added/changed, normal, only unlocked
33- binding keys is too complicated in the general case => disucss
34- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
22- maybe support mb4/mb5 on selected widgets to facilitate scrolling 35- maybe support mb4/mb5 on selected widgets to facilitate scrolling
23 (inventory, spell list, messge log...) => marc 36 (inventory, spell list, messge log...) => marc
24- add lmb mouse = cast, mmb2 = invoke or so to spell list. 37- add lmb mouse = cast, mmb2 = invoke or so to spell list.
25- maybe open the help viewer on the first start, or a simple dialog that 38- maybe open the help viewer on the first start, or a simple dialog that
26 initially lists keybidings for gcfclient converts. 39 initially lists keybidings for gcfclient converts.
27- add a "serve rinfo" setup page that tells you what the server supports
28 and more importantly what it does not support.
29- put metaserver list into scrolled viewport, move Use button to back,
30 add tooltips, close together with setup dialog or even notebook page
31 becoming invisible.
32- message log/textview flickers on update.
33- binding window and editor layout broken for long recordings 40- binding window and editor layout broken for long recordings
34- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction
35 (use popups, not buttons)
36- minor: skill list which shows XP and lets u bind stuff 41- minor: skill list which shows XP and lets u bind stuff
37- adding another notebook page "Debug" that sets debnugging flags might or
38 might not help tracking down bugs in the field?
39- log messages received and commands sent to ~/.crossfire/log.$ip
40- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 42- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
41 (after starting, press quit) 43 (after starting, press quit)
42- mapmap (overview) - scroll visible area by clicking/dragging 44- mapmap (overview) - scroll visible area by clicking/dragging
43- maybe move window managing functionality into toplevel: better window management (graphical feedback) 45- maybe move window managing functionality into toplevel: better window management (graphical feedback)
44- the player weight somehow updates strangely when dropping/picking up
45 (update: is this still the case?)
46 46
47should be solved/investigated before 1.0 release: 47should be solved/investigated before 1.0 release:
48- spell list => scroll down => "Pickup" => scrollbar not updated
48- what happened to the dialog being shown when modifiera are pressed, showing 49- what happened to the dialog being shown when modifiera are pressed, showing
49 keybindings for this modifier? 50 keybindings for this modifier?
50- slider e.g. in setup/Spells is not updated when becoming visible
51- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 51- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
52- split up gauges into: head, body and foot, so that contents begin in the interior of gauges 52- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
53- enter runmode when cursor-key repeats (maybe not?) 53- enter runmode when cursor-key repeats (maybe not?)
54- better focus management: put focus onto active windows, remove it again later 54- better focus management: put focus onto active windows, remove it again later
55 (mainly to speed up gui interaction when map isn't important). 55 (mainly to speed up gui interaction when map isn't important).

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