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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.161 by elmex, Tue Jun 13 18:14:02 2006 UTC vs.
Revision 1.182 by root, Wed Jun 28 23:39:14 2006 UTC

1http://www.vionline.com/sound.html 1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html 2http://www.stonewashed.net/2.html
3 3
4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5 5
612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: recording multiple macros results in only one macro recorded 11- IPORTANT³: server crashes
12>In the ruins of Narcopin lies the tomb of Aljwaf.
13...
14..
15many dangers, great rew<
16- IMPORTANT: running over or pickung up large stacks is etxremely slow
17 = it still takes "long", but is orders of magnitude faster
18- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
12- IMPORTANT: texture reload not working on scaras machine 19- IMPORTANT: texture reload not working on scaras machine (maybe now)
13- IMPORTANT: gauge size adjustment wreaks havoc 20 tetxure reload works. but fullscreen => minimize => no way to go back
21- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
22- IMPORTANT: discuss topmost menu, minor issues
2301:17 <Scara> ich habs grad nochmal getestet, es ist so das wenn ein item mit shift +
24 leftclick gedropped wird verbliebt ein bild davon im inventory, anders
25 wenn man mit dem befehl "drop *" etwas dropped verschwindet es aus dem
26 inventory, wird etwas mit middle click gegessen bleibt es auch im
27 inventory, auch wenn es eigendlich nicht dort ist
28
14 29
15should be solved/investitaged before BETA release: 30should be solved/investitaged before BETA release:
16- the binding dialog is sometimes behind all windows 31- floorbox should show currently open container
32- make simple inventory filters: most recently added/changed, normal, only unlocked
33- binding keys is too complicated in the general case => disucss
34- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
17- maybe support mb4/mb5 on selected widgets to facilitate scrolling 35- maybe support mb4/mb5 on selected widgets to facilitate scrolling
18 (inventory, spell list, messge log...) => marc 36 (inventory, spell list, messge log...) => marc
19- add lmb mouse = cast, mmb2 = invoke or so to spell list. 37- add lmb mouse = cast, mmb2 = invoke or so to spell list.
20- maybe open the help viewer on the first start, or a simple dialog that 38- maybe open the help viewer on the first start, or a simple dialog that
21 initially lists keybidings for gcfclient converts. 39 initially lists keybidings for gcfclient converts.
23- minor: skill list which shows XP and lets u bind stuff 41- minor: skill list which shows XP and lets u bind stuff
24- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 42- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
25 (after starting, press quit) 43 (after starting, press quit)
26- mapmap (overview) - scroll visible area by clicking/dragging 44- mapmap (overview) - scroll visible area by clicking/dragging
27- maybe move window managing functionality into toplevel: better window management (graphical feedback) 45- maybe move window managing functionality into toplevel: better window management (graphical feedback)
28- the player weight somehow updates strangely when dropping/picking up
29 (update: is this still the case?)
30 46
31should be solved/investigated before 1.0 release: 47should be solved/investigated before 1.0 release:
48- spell list => scroll down => "Pickup" => scrollbar not updated
32- what happened to the dialog being shown when modifiera are pressed, showing 49- what happened to the dialog being shown when modifiera are pressed, showing
33 keybindings for this modifier? 50 keybindings for this modifier?
34- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 51- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
35- split up gauges into: head, body and foot, so that contents begin in the interior of gauges 52- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
36- enter runmode when cursor-key repeats (maybe not?) 53- enter runmode when cursor-key repeats (maybe not?)

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