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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.183 by root, Thu Jun 29 21:47:48 2006 UTC vs.
Revision 1.184 by root, Sun Jul 2 13:57:57 2006 UTC

612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IPORTANT³: server crashes
12>In the ruins of Narcopin lies the tomb of Aljwaf.
13...
14..
15many dangers, great rew<
16- IMPORTANT: wreight doesn't get updated on taking something, only when dropping. 11- IMPORTANT: wreight doesn't get updated on taking something, only when dropping.
17- IMPORTANT: running over or pickung up large stacks is etxremely slow
18 = it still takes "long", but is orders of magnitude faster
19- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) 12- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
20- IMPORTANT: texture reload not working on scaras machine (maybe now) 13 bind action stays open when closing theamcro recorder
21 tetxure reload works. but fullscreen => minimize => no way to go back
22- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls
23- IMPORTANT: discuss topmost menu, minor issues 14- IMPORTANT: discuss topmost menu, minor issues
2401:17 <Scara> ich habs grad nochmal getestet, es ist so das wenn ein item mit shift +
25 leftclick gedropped wird verbliebt ein bild davon im inventory, anders
26 wenn man mit dem befehl "drop *" etwas dropped verschwindet es aus dem
27 inventory, wird etwas mit middle click gegessen bleibt es auch im
28 inventory, auch wenn es eigendlich nicht dort ist
29
30 15
31should be solved/investitaged before BETA release: 16should be solved/investitaged before BETA release:
32- floorbox should show currently open container 17- floorbox should show currently open container
33- make simple inventory filters: most recently added/changed, normal, only unlocked 18- make simple inventory filters: most recently added/changed, normal, only unlocked
34- binding keys is too complicated in the general case => disucss 19- binding keys is too complicated in the general case => disucss
44 (after starting, press quit) 29 (after starting, press quit)
45- mapmap (overview) - scroll visible area by clicking/dragging 30- mapmap (overview) - scroll visible area by clicking/dragging
46- maybe move window managing functionality into toplevel: better window management (graphical feedback) 31- maybe move window managing functionality into toplevel: better window management (graphical feedback)
47 32
48should be solved/investigated before 1.0 release: 33should be solved/investigated before 1.0 release:
34- but fullscreen => minimize (alt-esc) => no way to go back [windows]
49- spell list => scroll down => "Pickup" => scrollbar not updated 35- spell list => scroll down => "Pickup" => scrollbar not updated
50- what happened to the dialog being shown when modifiera are pressed, showing 36- what happened to the dialog being shown when modifiera are pressed, showing
51 keybindings for this modifier? 37 keybindings for this modifier?
52- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 38- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
53- split up gauges into: head, body and foot, so that contents begin in the interior of gauges 39- split up gauges into: head, body and foot, so that contents begin in the interior of gauges

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