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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.130 by root, Mon Jun 5 05:31:13 2006 UTC vs.
Revision 1.184 by root, Sun Jul 2 13:57:57 2006 UTC

1http://www.vionline.com/sound.html 1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html 2http://www.stonewashed.net/2.html
3 3
4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5 5
612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: vidmode change considered harmful 11- IMPORTANT: wreight doesn't get updated on taking something, only when dropping.
12- IMPORTANT: password-entry dialog (query!) not hidden, should be fixed 12- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
13 together with removing query dialog altogether. 13 bind action stays open when closing theamcro recorder
14- IMPORTANT: toggle stats/messgae log window to visible while character creation is active. 14- IMPORTANT: discuss topmost menu, minor issues
15- IMPORTANT: history for completer (cursor-up)
16 15
17- message log/textview flickers on update. 16should be solved/investitaged before BETA release:
17- floorbox should show currently open container
18- make simple inventory filters: most recently added/changed, normal, only unlocked
19- binding keys is too complicated in the general case => disucss
20- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
21- maybe support mb4/mb5 on selected widgets to facilitate scrolling
22 (inventory, spell list, messge log...) => marc
23- add lmb mouse = cast, mmb2 = invoke or so to spell list.
24- maybe open the help viewer on the first start, or a simple dialog that
25 initially lists keybidings for gcfclient converts.
18- binding window and editor layout broken for long recordings 26- binding window and editor layout broken for long recordings
19- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction
20 (use popups, not buttons)
21- minor: skill list which shows XP and lets u bind stuff 27- minor: skill list which shows XP and lets u bind stuff
28- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
29 (after starting, press quit)
30- mapmap (overview) - scroll visible area by clicking/dragging
31- maybe move window managing functionality into toplevel: better window management (graphical feedback)
22 32
23should be solved/investitaged before release: 33should be solved/investigated before 1.0 release:
24- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx) 34- but fullscreen => minimize (alt-esc) => no way to go back [windows]
25 and add column titles (also for other tables like inventory and bindings) 35- spell list => scroll down => "Pickup" => scrollbar not updated
26- log messages received and commands sent to ~/.crossfire/log.$ip 36- what happened to the dialog being shown when modifiera are pressed, showing
27- the binding editor should have a append-record mode or something like that 37 keybindings for this modifier?
38- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
39- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
40- enter runmode when cursor-key repeats (maybe not?)
41- better focus management: put focus onto active windows, remove it again later
42 (mainly to speed up gui interaction when map isn't important).
28- cairo/win32 looks like shit (premultiplied alpha bug?) 43- cairo/win32 looks like shit (premultiplied alpha bug?)
29 (despite horrendous efforts, this is likely not fixable except by building a custom 44 (despite horrendous efforts, this is likely not fixable except by building a custom
30 libcairo for win32). 45 libcairo for win32).
31- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 46 (update: disabled antialiasing, this looks bad, but much better than antialiasing)
32 (after starting, press quit) 47- the binding editor should have a append-record mode or something like that
33- better focus management: put focus onto active windows, remove it again later 48- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx)
34 (mainly to speed up gui interaction when map isn't important). 49 and add column titles (also for other tables like inventory and bindings)
35- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 50- sliders do not change size after reconfigure.
36- enter runmode when cursor-key repeats (maybe not?)
37- mapmap (overview) - scroll visible area by clicking/dragging
38- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
39- maybe move window managing functionality into toplevel
40- better window management (graphical feedback)
41- the player weight somehow updates strangely when dropping/picking up
42
43low priority:
44- use more graphical frames/separators to make dialogs more eye-pleasing/clean. 51- use more graphical frames/separators to make dialogs more eye-pleasing/clean.
45- investigate fill widget option. 52- investigate fill widget option.
46- win32, fow_tetxure sometimes nukes other textures 53- win32, fow_tetxure sometimes nukes other textures
47 (mostly fixed, but still there: displays list and texture uploads do not go well together) 54 (mostly fixed, but still there: displays list and texture uploads do not go well together)
48- get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation. 55- get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation.

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