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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.132 by root, Mon Jun 5 21:10:03 2006 UTC vs.
Revision 1.185 by elmex, Sun Jul 2 16:25:19 2006 UTC

1http://www.vionline.com/sound.html 1http://www.vionline.com/sound.html
2http://www.stonewashed.net/2.html 2http://www.stonewashed.net/2.html
3 3
4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html 4http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5 5
612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT; persistent podache 11- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?)
12- IMPORTANT: vidmode change considered harmful 12 bind action stays open when closing theamcro recorder
13- IMPORTANT: password-entry dialog (query!) not hidden, should be fixed 13- IMPORTANT: discuss topmost menu, minor issues
14 together with removing query dialog altogether.
15- IMPORTANT: toggle stats/messgae log window to visible while character creation is active.
16- IMPORTANT: history for completer (cursor-up)
17- IMPORTANT: bind keys using the completer
18 14
19- message log/textview flickers on update. 15should be solved/investitaged before BETA release:
16- floorbox should show currently open container
17- make simple inventory filters: most recently added/changed, normal, only unlocked
18- binding keys is too complicated in the general case => disucss
19- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?)
20- maybe support mb4/mb5 on selected widgets to facilitate scrolling
21 (inventory, spell list, messge log...) => marc
22- add lmb mouse = cast, mmb2 = invoke or so to spell list.
23- maybe open the help viewer on the first start, or a simple dialog that
24 initially lists keybidings for gcfclient converts.
20- binding window and editor layout broken for long recordings 25- binding window and editor layout broken for long recordings
21- sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction
22 (use popups, not buttons)
23- minor: skill list which shows XP and lets u bind stuff 26- minor: skill list which shows XP and lets u bind stuff
27- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
28 (after starting, press quit)
29- mapmap (overview) - scroll visible area by clicking/dragging
30- maybe move window managing functionality into toplevel: better window management (graphical feedback)
24 31
25should be solved/investitaged before release: 32should be solved/investigated before 1.0 release:
26- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx) 33- but fullscreen => minimize (alt-esc) => no way to go back [windows]
27 and add column titles (also for other tables like inventory and bindings) 34- spell list => scroll down => "Pickup" => scrollbar not updated
28- log messages received and commands sent to ~/.crossfire/log.$ip 35- what happened to the dialog being shown when modifiera are pressed, showing
29- the binding editor should have a append-record mode or something like that 36 keybindings for this modifier?
37- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
38- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
39- enter runmode when cursor-key repeats (maybe not?)
40- better focus management: put focus onto active windows, remove it again later
41 (mainly to speed up gui interaction when map isn't important).
30- cairo/win32 looks like shit (premultiplied alpha bug?) 42- cairo/win32 looks like shit (premultiplied alpha bug?)
31 (despite horrendous efforts, this is likely not fixable except by building a custom 43 (despite horrendous efforts, this is likely not fixable except by building a custom
32 libcairo for win32). 44 libcairo for win32).
33- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 45 (update: disabled antialiasing, this looks bad, but much better than antialiasing)
34 (after starting, press quit) 46- the binding editor should have a append-record mode or something like that
35- better focus management: put focus onto active windows, remove it again later 47- make a real "table" for the spell list (not long strings like lvl: xxx sp: xx)
36 (mainly to speed up gui interaction when map isn't important). 48 and add column titles (also for other tables like inventory and bindings)
37- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 49- sliders do not change size after reconfigure.
38- enter runmode when cursor-key repeats (maybe not?)
39- mapmap (overview) - scroll visible area by clicking/dragging
40- split up gauges into: head, body and foot, so that contents begin in the interior of gauges
41- maybe move window managing functionality into toplevel
42- better window management (graphical feedback)
43- the player weight somehow updates strangely when dropping/picking up
44
45low priority:
46- use more graphical frames/separators to make dialogs more eye-pleasing/clean. 50- use more graphical frames/separators to make dialogs more eye-pleasing/clean.
47- investigate fill widget option. 51- investigate fill widget option.
48- win32, fow_tetxure sometimes nukes other textures 52- win32, fow_tetxure sometimes nukes other textures
49 (mostly fixed, but still there: displays list and texture uploads do not go well together) 53 (mostly fixed, but still there: displays list and texture uploads do not go well together)
50- get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation. 54- get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation.

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