--- deliantra/Deliantra-Client/TODO 2006/06/28 09:42:39 1.176 +++ deliantra/Deliantra-Client/TODO 2006/07/02 16:25:19 1.185 @@ -8,30 +8,15 @@ 12:17 <@schmorp> remind me of it 12:17 <@schmorp> qwhen i next bundle it -- IPORTANT³: server crashes ->In the ruins of Narcopin lies the tomb of Aljwaf. -... -.. -many dangers, great rew< -- IMPORTANT²: if the metaserver dialog is open while save confgi was used, the client - crashe son every startup. -- IMPORTANT: running over or pickung up large stacks is etxremely slow. -- IMPORTANT: bind to key should always be verbose (DONE) - (elmex: what is meant by 'verbose' ?) - (^ whats being bound to a key, see other, similar, menu entries?) - IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) - (documenting as found: the binding window is behind other windows, since it forcefully grabs focus, - - it should always be topmost (z => 1000 or so) -- IMPORTANT: armour might not be used in the protocol anymore, maybe resist_physical should be used as armour? - (or maybe even better: not have an Arm value anymore if its not used in the protocol?) -- IMPORTANT: texture reload not working on scaras machine (maybe now) -- IMPORTANT: gauge size adjustment wreaks havoc, probably needs reconfigure calls + bind action stays open when closing theamcro recorder - IMPORTANT: discuss topmost menu, minor issues should be solved/investitaged before BETA release: +- floorbox should show currently open container +- make simple inventory filters: most recently added/changed, normal, only unlocked - binding keys is too complicated in the general case => disucss - maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) -- the binding dialog is sometimes behind all windows - maybe support mb4/mb5 on selected widgets to facilitate scrolling (inventory, spell list, messge log...) => marc - add lmb mouse = cast, mmb2 = invoke or so to spell list. @@ -43,10 +28,9 @@ (after starting, press quit) - mapmap (overview) - scroll visible area by clicking/dragging - maybe move window managing functionality into toplevel: better window management (graphical feedback) -- the player weight somehow updates strangely when dropping/picking up - (update: is this still the case?) should be solved/investigated before 1.0 release: +- but fullscreen => minimize (alt-esc) => no way to go back [windows] - spell list => scroll down => "Pickup" => scrollbar not updated - what happened to the dialog being shown when modifiera are pressed, showing keybindings for this modifier?