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Comparing deliantra/Deliantra-Client/TODO (file contents):
Revision 1.186 by root, Sun Jul 2 18:52:04 2006 UTC vs.
Revision 1.242 by root, Fri Nov 17 21:27:58 2006 UTC

612:17 <@schmorp> i do list all libs manually for pclient 612:17 <@schmorp> i do list all libs manually for pclient
712:17 <@schmorp> will have to do that for gce too 712:17 <@schmorp> will have to do that for gce too
812:17 <@schmorp> remind me of it 812:17 <@schmorp> remind me of it
912:17 <@schmorp> qwhen i next bundle it 912:17 <@schmorp> qwhen i next bundle it
10 10
11- IMPORTANT: please look over the whole keybinding thing, there are myriads of little bugs (elmex: which bugs for example?) 11- PANGO: create upstream-patch for inclusion into pango
12 bind action stays open when closing theamcro recorder 12- SERVER: document ext/mapinfo and cfplus.ext
13- IMPORTANT: discuss topmost menu, minor issues 13- SERVER: memleak like hell: probably event-related?
14- enable autopickup/disable in right-click menĂ¼ for map 14- LONG-TERM: party member health etc. status (needs player list, then trivial)
15- help window close button 15- LONG-TERM: map landmark labels
16- floorbox should show currently open container 16- LONG-TERM: player on map name
17- make simple inventory filters: most recently added/changed, normal, only unlocked 17
18- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!! 18- EXTREMELY IMPORTANT: fix off-by-whatever bug when clicking on map
19- minor: skill list which shows XP and lets u bind stuff 19- fog-of-war is off by one, (elmex; i've seen this the last time i played)
20- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction. 20- using the f-keys to access the spellbook => no scrollbar, no initial size request => cramped together
21 (after starting, press quit) 21- IMPORTANT: inventory sorting only works after having it selected, not initially after startup.
22- use more graphical frames/separators to make dialogs more eye-pleasing/clean. 22- IMPORTANT: server-protocol/upgrade etc.
23- IMPORTANT: good installation instructions/problem faq.
24- IMPORTANT: database creation parameters borked - fix and find upgrad epath
25- FEATURE: beside the floorbox, have a recent inventory items box
26- embedded widgets not always shown at corretc position initially.
27- fix the pod referencing - L<glossary/space> does not get you anywhere.
28 * possibly look into auto-marking (wiki-style) certain key sequences.
23 29
24should be solved/investigated before 1.0 release: 30should be solved/investigated before 1.0 release:
31- maybe embed buttons for stuff liek accept-invitation, bind spell etc.
32- should not segfault when no soundcard installed.
33- (schmorp) L<glossary/range slot> not working. L<xx/bbb> should look like bbb. Maybe support // and *?
34- when in history "mode", completer cannot access completions at all
35- <tt> not working on windows ?!
36- binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!!
37- IMPORTANT: Can't locate object method "ask_for_bind_and_commit" via package "CFPlus::BindingEditor" at /localvol/root/src/CFPlus/blib/lib/CFPlus/MapWidget.pm line 219.
38 ^^^^ when pressing shift-insert
39- offer common options such as use_skill sense xxx etc. in inventory via menu?
40- buttons should support hovering visually
41- notebooks should provide visual feedback (support from button class?)
42- floorbox out-of-screen after resizing (schmorp)
43- identify inventory hover slowness and fix it (schmorp)
44- use more graphical frames/separators to make dialogs more eye-pleasing/clean
45- inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense.
46- inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not
47- playerbook/skills should have sensible tooltips with skill descriptions
48- error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message)
49- NPC dialog box should have close button which finishes the dialog
25- mapmap (overview) - scroll visible area by clicking/dragging 50- mapmap (overview) - scroll visible area by clicking/dragging
26- binding window and editor layout broken for long recordings 51- binding window and editor layout broken for long recordings => use scroller
27- maybe open the help viewer on the first start, or a simple dialog that 52- maybe open the help viewer on the first start, or a simple dialog that
28 initially lists keybidings for gcfclient converts. 53 initially lists keybidings for gcfclient converts.
29- maybe support mb4/mb5 on selected widgets to facilitate scrolling 54- maybe support mb4/mb5 on selected widgets to facilitate scrolling
30 (inventory, spell list, messge log...) => marc 55 (inventory, spell list, messge log...) => marc
31- maybe the topmost fancyframe border should be larger (for close button and title to be more visible?) 56- maybe the top fancyframe border should be larger (for close button and title to be more visible?)
32- but fullscreen => minimize (alt-esc) => no way to go back [windows] 57- but fullscreen => minimize (alt-esc) => no way to go back [windows]
33- spell list => scroll down => "Pickup" => scrollbar not updated 58- spell list => scroll down => "Pickup" => scrollbar not updated
34- what happened to the dialog being shown when modifiera are pressed, showing 59- what happened to the dialog being shown when modifiers are pressed, showing
35 keybindings for this modifier? 60 keybindings for this modifier?
36- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc. 61- add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
37 62
38post-1.0: 63post-1.0:
64- Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
65 (after starting, press quit)
66- currently the font texture cache leaks "memory" (see texcache.c:tc_put)
39- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively 67- when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
40 affect neighbouring visible pixels (border bleeding). 68 affect neighbouring visible pixels (border bleeding).
41- examine etc., should use extendeddrawinfo or sth. similar 69- examine etc., should use extendeddrawinfo or sth. similar
42- player list from server for tell etc. commands 70- player list from server for tell etc. commands
43- save only dirty cached maps, and save dirty maps != current map 71- save only dirty cached maps, and save dirty maps != current map
44- look into extendedmapinfo 72- look into extendedmapinfo
45- completer should know more about arguments, e.g. cast summon pet monster, 73- completer should know more about arguments, e.g. cast summon pet monster,
46 or that some commands do not take arguments ("drop all"). 74 or that some commands do not take arguments ("drop all").
47- sliders do not change size after reconfigure. 75- sliders do not change size after reconfigure.
48- enter runmode when cursor-key repeats (maybe not?) 76- enter runmode when cursor-key repeats (maybe not?)
49- cairo/win32 looks like shit (premultiplied alpha bug?)
50 (despite horrendous efforts, this is likely not fixable except by building a custom
51 libcairo for win32).
52 (update: disabled antialiasing, this looks bad, but much better than antialiasing)
53- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.). 77- maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
54- performance: use texture collections for upstream server data instead if gobs 78- performance: use texture collections for upstream server data instead if gobs
55 of small textures. 79 of small textures.
56 80
57TEMPORARY SERVER TODO: 81TEMPORARY SERVER TODO:
82- implement skill_running, level 10 gives you ~speed+1, 100 ~speed+3 or so :)
58- palyer peaceful setting should be independen of game peaceful setting 83- palyer peaceful setting should be independen of game peaceful setting
59 (i.e. one should be able to become hostile against guards but still 84 (i.e. one should be able to become hostile against guards but still
60 be peaceful - the palyer peaceful would be toggled by priests and shown 85 be peaceful - the palyer peaceful would be toggled by priests and shown
61 in who, the game peaceful steting would be toggled by the peaceful command 86 in who, the game peaceful steting would be toggled by the peaceful command
62 but not otherwise shown). 87 but not otherwise shown).
68- 3) jumping into monsters does no damage, even though it's supposed to 93- 3) jumping into monsters does no damage, even though it's supposed to
69 be an attack (mentioned before). You also get no exp for this 94 be an attack (mentioned before). You also get no exp for this
70- 10) (feature request): bug/typo/idea commands to automatically log 95- 10) (feature request): bug/typo/idea commands to automatically log
71 your comments, with the mentioning of the current map (and perhaps an 96 your comments, with the mentioning of the current map (and perhaps an
72 item, if you do 'bug <item>'). 97 item, if you do 'bug <item>').
98
99
100 #TODO#d# display texture cache
101 {
102 glEnable GL_TEXTURE_2D;
103 glBindTexture GL_TEXTURE_2D, 41;
104 glColor 1, 1, 1, 1;
105 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
106 glEnable GL_BLEND;
107 glBlendFunc GL_SRC_ALPHA, GL_ZERO;
108 glBegin GL_QUADS;
109 glTexCoord 0,1; glVertex 0,0;
110 glTexCoord 1,1; glVertex 255,0;
111 glTexCoord 1,0; glVertex 255,255;
112 glTexCoord 0,0; glVertex 0,255;
113 glEnd;
114 glDisable GL_BLEND;
115 glDisable GL_TEXTURE_2D;
116 }
73 117
74set_face 4783 => 70 118set_face 4783 => 70
75libpng warning: Ignoring gAMA chunk with gamma=0 119libpng warning: Ignoring gAMA chunk with gamma=0
76allocating id 71 120allocating id 71
77OK 121OK

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